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{{ up to date | 2023-08-19 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Minor Illusion
| name = Minor Illusion
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| school = Illusion
| school = Illusion
| ritual =  
| ritual =  
| classes = Bard, Sorcerer, Warlock, Wizard
| classes = Bard, Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster, Way of Shadow
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Eldritch Knight, Arcane Trickster, Way of Shadow
| class learns at level 3 = Eldritch Knight, Arcane Trickster, Way of Shadow
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| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 2 =  
| race learns at level 2 =  
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| granted by feats = Magic Initiate: Wizard,Magic Initiate: Warlock, Magic Initiate: Sorcerer
| summary = It conjures a simple illusion to distract creatures.
| summary = It conjures a simple illusion to distract creatures.
| description = Create an illusion that compels nearby creatures to investigate.
| description = Create an illusion that compels nearby creatures to investigate.
| extra description = You can remain hidden while casting this spell.
 
You can remain hidden while casting this spell.


This spell can be cast while you are {{Cond|Silenced}}.
This spell can be cast while you are {{Cond|Silenced}}.
| cost = action
 
Duration: 10 turns.
| action type = action
| attack roll =  
| attack roll =  
| damage =  
| damage =  
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| extra damage save effect =  
| extra damage save effect =  
| extra damage per =  
| extra damage per =  
| concentration =  
| concentration = No
| range = ranged
| range = ranged
| range m = 18
| range m = 18
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| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| notes = * Lasts 10 turns.
| notes = * {{Class|Illusion}}s can cast a special version of Minor Illusion as a [[Bonus Action]].
* {{Class|Illusion}}s can cast a special version of Minor Illusion as a [[Bonus Action]].
* Outside of combat, causes most NPCs to walk towards the illusion and surround it.
* Outside of combat, causes most NPCs to walk towards the illusion and surround it. This can be particularly deadly as a preparation for a first-strike ambush if you lure a number of potential targets into a small area, then hit them all with a [[Fireball]].
* During combat, this causes enemies to turn towards the illusion.
* During combat, this causes enemies to turn towards the illusion.
* The illusion activates [[Trap|traps]] if placed on top of them.
* Springs traps if cast on top of the [[trap]]
* If placed on top of a vent, the illusion prevents gas from coming out, just as if a physical item were placed there.
* Placed on top of a vent it prevents gas from coming out
* The illusion will disappear if the caster starts concentrating on another spell, but casting this will not break concentration for existing spells.
* Will disappear if you concentrate on another spell, but will not break concentration for existing spells
| video =  
| video =  
}}
}}
[[Category:Spells that can be cast while silenced]]


== External Links ==
== External Links ==
* {{FRWiki|Minor illusion|long}}
* {{FRWiki|Minor illusion|long}}
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