Editing Moonbeam
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{{ up to date | 2023-08-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Moonbeam | | name = Moonbeam | ||
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there. | | summary = This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there. | ||
| description = Call down a beam of light that | | description = Call down a silvery beam of pale light that deals {{DamageText|2d10|Radiant}} damage to any creatures that enters it or starts its turn in the light. You can use an [[Action]] to move the beam {{Distance|ranged}}. On a successful [[Constitution]] {{SavingThrow}}, targets still take half damage. | ||
{{Duration|10}} | |||
When cast, the spellcaster gains the following ability: | |||
* '''{{SAI|Move Moonbeam|w=40}}:''' Move the beam of moonlight up to {{Distance|ranged}}. | |||
| cost = action, spell2 | | cost = action, spell2 | ||
| attack roll = | | attack roll = | ||
| additional = Unlocks {{SAI|Move Moonbeam}} | |||
| damage = 2d10 | | damage = 2d10 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Radiant | | damage type = Radiant | ||
| damage save = Constitution | |||
| damage save effect = half | |||
| damage per = turn | | damage per = turn | ||
| extra damage = | | extra damage = | ||
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| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
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| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area shape = | | area category = | ||
| area range m = | | area shape = | ||
| area range ft = 3 | | area range m = | ||
| area | | area range ft = | ||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast at 3rd level or higher, damage increases by {{DamageText|1d10|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | | higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast at 3rd level or higher, damage increases by {{DamageText|1d10|Radiant}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd. | ||
| variants = | | variants = | ||
| granted by items = Selûne's Spear of Night:Long Rest | | granted by items = Selûne's Spear of Night:Long Rest | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Moonbeam|long}} | * {{FRWiki|Moonbeam|long}} |