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Moonbeam is a level 2 evocation spell. This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.


Call down a beam of light that damages any creatures that enters the beam or starts its turn in the light. You can use an Action to move the beam 18 m / 60 ft.


Action + Level 2 Spell Slot
D10 Radiant.png 2d10 (2~20) Damage TypesRadiant damage per turn
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
Creates Area: Moonbeam (area)
Concentration Concentration

At higher levels

Upcast: When the spell is cast at 3rd level or higher, damage increases by 1d10Damage TypesRadiant for each Spell Slot Level above 2nd.

Area: Moonbeam (area)

Moonbeam Moonbeam

Duration: 10 turns

AoE: 1 m / 3 ft (Radius)

Type: Summoned

Condition: Moonbeam (Aura)

Moonbeam Moonbeam

Spell save DC  Constitution saving throw

  • Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal 2d10Damage TypesRadiant. On a successful save, targets still take half damage.

How to learn


Granted by the following items:


  • The incantation for Moonbeam is Ex Textura, Latin for "from the weave".
  • When cast, the spellcaster gains the following ability:
    • Move Moonbeam Move Moonbeam: Move the beam of moonlight up to 18 m / 60 ft.

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