Editing Moonmote
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Latest revision | Your text | ||
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| extra description = At the start of their turn, each hostile creature within the light must succeed a Wisdom {{Saving Throw}} or they must treat the lighted area as [[Difficult Terrain]]. Each ally within the light deals an additional {{DamageText|1d4|Radiant}} damage on a hit with melee attacks. | | extra description = At the start of their turn, each hostile creature within the light must succeed a Wisdom {{Saving Throw}} or they must treat the lighted area as [[Difficult Terrain]]. Each ally within the light deals an additional {{DamageText|1d4|Radiant}} damage on a hit with melee attacks. | ||
| image = Dancing Lights.webp | | image = Dancing Lights.webp | ||
| cost = action | | cost = action | ||
| concentration = yes | | concentration = yes |