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{{ | {{CharacterInfo | ||
| name = Naaber | |title = | ||
| image = Naaber.jpg | |name = Naaber | ||
| race = | |image = [[File:Naaber.jpg|350px]] | ||
| | |STR = 10 | ||
| | |DEX = 10 | ||
| | |CON = 10 | ||
| | |INT = 10 | ||
|WIS = 10 | |||
|CHA = 10 | |||
|level = 1 | |||
|race = Human | |||
|type = Humanoid | |||
|HP = 7 | |||
|AC = 10 | |||
|speed = | |||
|size = Medium | |||
|weight = 45kg | |||
|proficiency = | |||
|initiative = | |||
|passive = {{PAS|Opportunity Attack}} | |||
|background = | |||
|location = [[Carm's Garm]] | |||
|faction = | |||
|family = | |||
|allies = | |||
|enemies = | |||
|exp = 1 | |||
|va = CohhCarnage | |||
|alt-name = Model | |||
|alt-image = [[File:Naaber Model.png|150px]] | |||
}} | }} | ||
{{Q|Hello! Hi! Over here! Me!}} | |||
Naaber is a [[human]] NPC that can be found in the [[Carm's Garm]]. When entering the shop Naaber will try to get the players attention by hollering and running towards the player. If ignored Naaber will follow the player around and continue to pester them until engaged. However he will stay inside the shop or nearby vicinity. | |||
Naaber is a | |||
== | ==Interaction== | ||
Naaber | Naaber is an aspiring adventurer, but hasn't yet decided what class he should be. Keep re-engaging and talking to him long enough and he will go through all the classes. (except druid, which is replaced with a dog) In the end he will have an epiphany, that multiclassing is a thing and concludes that he is a genius. Completing this miniquest, Naaber will be thankful for the conversation and reward the player. | ||
== | ==Notable Items== | ||
Default reward: | |||
*{{RarityItem|Absolute Confidence Amulet}} | |||
If prior item was pickpocketed, he will give this instead: | |||
*{{RarityItem|Seemingly Gleaming Ring}} | |||
==Quest== | |||
Patience is a Virtue: We did the impossible - we listened to Naaber until he ran out of questions. | |||
== | ==Notes== | ||
*Classes in order: Fighter-Barbarian-Bard-Cleric-Dog-Wizard-Warlock-Monk-Rogue-Ranger-Sorcerer-Paladin. | |||
*If killed, a tiny amount of gold can be looted. | |||
* If killed, a tiny amount of gold can be looted. | |||
== | ==Related characters== | ||
{{ | * Similar characters appeared in every Baldur's Gate game. | ||
** {{FRWiki|Noober}} was the first of his kind, an annoyingly talkative man in the town of Nashkel in the first ''Baldur's Gate'' game. His name is a play on an slang word 'Noob'. He will follow the player spamming dialogue windows until either the player kills him or waits out all of his dialogue lines. This will give the player a reward in experience. | |||
{{ | ** {{FRWiki|Neeber}} in ''Baldur's Gate II: Shadows of Amn'', in the town of Trademeet. | ||
** {{FRWiki|Nüber}} in ''Baldur's Gate: Siege of Dragonspear''. | |||
==External links== | ==External links== |