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'''Rage: Bear Heart ''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their bear-like anger to gain resistance against all types of damage (except psychic) and deal extra melee damage to enemies. | |||
| | [[File:Rage Bear Heart Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | ||
| title = <div style="font-size:105%; font-family:Georgia;">''"Go into a [[Rage]] that makes you tough enough to stand up to any punishment. | |||
| | You can use [[Unrelenting Ferocity]], and have Resistance to [[Damage Types|all damage]] except psychic damage. | ||
| | |||
Rage ends early if you haven't attacked a creature or taken damage since your last turn."''</div> | |||
| damage | ---- | ||
<div style="text-align:center;">[[File:Bonus Actions Icons.png|frameless|25px]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div> | |||
---- | |||
| Range = Self | |||
| Condition = [[Condition#Rage: Bear Heart|Rage: Bear Heart]] | |||
| Duration = 10 turns | |||
}}]] | |||
| | |||
| | == Description == | ||
| | Go into a [[Rage]] that makes you tough enough to stand up to any punishment. | ||
| | |||
| | You can use [[Unrelenting Ferocity]], and have Resistance to [[Damage Types|all damage]] except psychic damage. | ||
| | |||
| | Rage ends early if you haven't attacked a creature or taken damage since your last turn. | ||
| | |||
| | == Properties == | ||
{{C|[[File:Bonus Actions Icons.png|frameless|25px]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | |||
| | |||
''Only available in combat'' | |||
* | |||
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}} | |||
{| role="presentation" class="wikitable mw-collapsible" | |||
| <strong>[[File:Rage Bear Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Bear Heart</strong> | |||
|- | |||
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns}} | |||
* Deal 2 extra damage with melee and improvised weapons, and while throwing objects. | |||
* Has Resistance to all damage except psychic damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | |||
* Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | |||
|} |