Editing Rage: Elk Heart
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[[File:Rage Elk Heart Tooltip.png|upright=1.3|frameless|right]] | |||
| | '''Rage: Elk Heart ''' is a [[Wildheart]] Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed. | ||
== Description == | |||
Go into a [[Rage]] that grants you extraordinary swiftness. | |||
You can use [[Primal Stampede]], and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. | |||
| | Rage ends early if you haven't attacked a creature or taken damage since your last turn. | ||
| | {{clear}} | ||
== Properties == | |||
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code> | |||
''Only available in combat'' | |||
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| | * Damage: <code>Weapon Damage (Melee) + 2</code> | ||
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code> | |||
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{| role="presentation" class="wikitable mw-collapsible" | |||
| | | <strong>[[File:Rage Elk Heart Condition Icon.png|frameless|upright=0.1]] Rage: Elk Heart Condition (10 turns)</strong> | ||
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| | | [[File:Rage Elk Heart Condition Tooltip.png|frameless|left]] "Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | ||
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| | [[Movement Speed]] increased by <code>4.5m / 15ft</code>. | ||
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Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | |||
Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn." | |||
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