Rage: Elk Heart
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More actions
This article is about the Elk Heart version of the Rage action. For other uses, see Rage (disambiguation).

Description
Enter a Rage that grants you extraordinary swiftness.You can use Primal Stampede, and your movement speed increases by 4.5 m / 15 ft.
Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.
Properties
- Cost
- Bonus Action + Rage Charge
- Details
- Range: Self
- Duration: 10 turns
At higher levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.Grants:
Condition: Rage: Elk Heart
Rage: Elk Heart
Duration: 10 turns
- Movement speed increased by 4.5 m / 15 ft and can use Primal Stampede.
- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and saving throws.
- Cannot cast or concentrate on spells.
Condition: Rage Impeded
Rage Impeded
Duration: Permanent
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
How to learn
Classes:
- Class level 3: Wildheart (with Elk Heart)
Bugs
- This version of Rage is usable when already affected by Rage once the Barbarian reaches level 9.