Editing Rage
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{{ | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
{{ActionPage | | type = classaction | ||
| summary = '''Rage''' is a | | summary = '''Rage''' is a [[Barbarian]] [[Bonus Action]] and Class Feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage, deal extra melee and thrown damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. Wearing [[Heavy Armour]] triggers the [[Rage Impeded (Condition)|Rage Impeded]] Condition, removing most benefits of Rage. | ||
| description = | |||
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}} | |||
| description = {{ActionWarning|Available only in combat.}} | |||
| image = Rage. | |||
| cost = bonus | While Raging, you are stronger, and you deal '''2''' extra damage with melee and improvised weapons, and when throwing objects. | ||
You have [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | |||
{{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}} | |||
{{Prereq|You can't cast or concentrate on spells while raging.}} | |||
| image = Rage Icon.png | |||
| cost = rage:1, bonus | |||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
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| save = | | save = | ||
| additional = | | additional = | ||
| | | higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''. | ||
| condition = Rage | | condition = Rage | ||
| condition duration = 10 | | condition duration = 10 | ||
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| class learns at level 1 = Barbarian | | class learns at level 1 = Barbarian | ||
| notes = | | notes = | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |