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'''Raid the Grove''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest [[Save the Refugees]]. It can be initiated by talking to [[Minthara]] in the [[Shattered Sanctum]] within the [[Goblin Camp]] and telling her the location of the grove. {{SpoilerWarning}}
|title=Raid the Grove
|keywords=Goblins, Minthara, Grove, Druids, Tiefings, Quest
|image=Raid the Grove Quest.jpg
|description=Raid the Grove is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Minthara in the Shattered Sanctum within the Goblin Camp and telling her the location of the grove.
}}
[[File:Raid the Grove Quest.jpg|thumb|The goblins prepare to raid the grove.]]


'''Raid the Grove''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest [[Save the Refugees]]. It can be initiated by talking to [[Minthara]] in the [[Shattered Sanctum]] within the [[Goblin Camp]] and telling her the location of the grove.
{{SpoilerWarning}}
<br><br/>
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
<div class="toccolours mw-collapsible mw-collapsed">
*Prepare to raid the Grove.
<div style="font-weight: bold; line-height: 1.6;">Speak with Minthara.</div>
**Minthara is preparing to attack the grove and told us to wait for next light. We should get some rest.
<div class="mw-collapsible-content">
*Secure the Grove.
* Dror Ragzlin told us to speak to the drow Minthara. She plans to raid the adventurers' refuge - the grove.
**Minthara and her warband have set out for the Grove. They are waiting for us to infiltrate it.
</div></div>
*Sound the horn.
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
**The tieflings are as ready as they can be. All that's left is to sound the horn.
<div style="font-weight: bold; line-height: 1.6;">Interrogate the prisoner.</div>
'''At this point, you must choose to betray either Minthara or the tieflings.'''
<div class="mw-collapsible-content">
*Slaughter the Grove.
* Minthara asked us to interrogate the prisoner. She wants to know where the adventurers were hiding out.
**We chose Minthara and the Absolute over the tieflings. Now to take the grove. <!-- It's been capitalized this whole time, why did they stop now? -->
</div></div>
**The tieflings are dead, but the druids are making a last stand at their sacred pool.
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
*Return to Minthara.
<div style="font-weight: bold; line-height: 1.6;">Speak with Minthara.</div>
**Tieflings and druids alike lie dead. The grove belongs to the Absolute. Minthara will be pleased.
<div class="mw-collapsible-content">
''Or''
* The adventurer gave in and revealed the location of the grove. We have what the drow Minthara needs to order the raid.
*Defeat the raiders.
</div></div>
**Minthara arrived with raiders by her side. Defeating them means safety at last for the tieflings.
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
*Return to Zevlor.
<div style="font-weight: bold; line-height: 1.6;">Prepare to raid the Grove.</div>
**The goblins were beaten back, and the tieflings lived to tell the tale. Zevlor wants to talk.
<div class="mw-collapsible-content">
* Minthara is preparing to attack the grove and told us to wait for next light. We should get some rest.
* Sazza told the drow Minthara where the grove is. Minthara plans to raid it - and wants our help.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Secure the Emerald Grove.</div>
<div class="mw-collapsible-content">
* Minthara and her warband have set out for the Grove. They are waiting for us to infiltrate it.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Report to the tiefling leader.</div>
<div class="mw-collapsible-content">
* We arrived at the grove just in time. Minthara's raiders will be here soon.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Blow the horn.</div>
<div class="mw-collapsible-content">
* The tieflings are as ready as they can be. All that's left is to sound the horn.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Defeat the raiders.</div>
<div class="mw-collapsible-content">
* Minthara arrived with raiders by her side. Defeating them means safety at last for the tieflings.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Return to Zevlor/Asharak/Cerys.</div>
<div class="mw-collapsible-content">
* The goblins were beaten back, and the tieflings lived to tell the tale. Zevlor/Asharak/Cerys wants to talk.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Slaughter the Emerald Grove.</div>
<div class="mw-collapsible-content">
* We chose Minthara and the Absolute over the tieflings. Now to take the grove.
* The tieflings are dead, but the druids are making a last stand at their sacred pool.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Return to Minthara.</div>
<div class="mw-collapsible-content">
* Tieflings and druids alike lie dead. The grove belongs to the Absolute. Minthara will be pleased.
* The grove was overrun before we could get involved. We should speak to Minthara.
* Faced with a barricade of vines, the goblins couldn't raid the grove. Minthara isn't happy.
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
<div class="mw-collapsible-content">
* The goblin threat has ended, and the tieflings are ready to leave. Tonight, we celebrate our victory at camp.
* With the tieflings dead, the grove is ours. Pleased, the Absolute granted us new powers. Tonight we celebrate at camp.
* Minthara was furious that the grove was sealed and attacked us.
* Minthara died before she could lead an attack on the grove.
* Minthara died before she could reward us for our part in the attack on the grove.
</div></div>
 
== Walkthrough ==
Raid the Emerald Grove can be started either by talking to Minthara in the Shattered Sanctum alone, or by completing [[Save the Goblin Sazza]] and accompanying Sazza to inform Minthara about the Grove. Once the goblin forces are aware of the Grove's location, they mobilize to raid it. Minthara bids the party to go back to the Grove and infiltrate it from within. The raid occurs after the next Long Rest.
 
Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. [[Rikka]] is gathering the tiefling children, starting [[Find Doni]] if the party is willing to help her.
 
To start the raid, speak to [[Zevlor]] on the ramparts at {{Coords|192|446}} There is an option to tell him the party betrayed the tieflings, starting the battle early, or speak to him further for more information on his strategy. If Zevlor believes the party is on his side, he instructs them to sound the war horn once they are ready to start the raid. The goblins appear, as well as Minthara. Minthara orders the party to open the gate. This leads to two choices:
* Obey and open the gate.
* No. This grove is under my protection.
 
If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a [[Spider's Lyre]] and explains that a servant of hers can lead the party through the [[Shadow-Cursed Lands]] where the Tower is located. (This instrument can also be stolen from her to that end via pickpocket, which currently results in a ''second'' one being generated should she later be recruited as a companion) Then, she leaves, stating she is gathering the troops to meet the party at Moonrise. This starts [[Travel to Moonrise Towers]].
 
Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If [[Halsin]] is alive, he appears to congratulate the party and explains the strange movements occurring at Moonrise Towers. He tells the party the best shot at curing their tadpoles is going there, and offers to go with them.
 
== Quest Rewards ==
* [[Gift from the Absolute]] - if the goblins are sided with
* Minthara can become a companion in Act Two, if the goblins are sided with or if the character chooses not to get involved in the raid either way.
 
== Companion approval ==
* Agree to help raid the Emerald Grove {{Approval|Wyll|-1}} {{Approval|Gale|-5}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|0}}{{Approval|Shadowheart|0}} {{Approval|Astarion|+1}}
 
== Consequences ==
{{Spoiler warning}}
Choosing to raid the Grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include:
* [[Karlach]] and [[Wyll]] leave the party (or cannot be recruited if they haven't already been)
* Halsin is not available as a companion
* [[Gale]] will leave the party unless an Insight or Deception check is passed
* [[Lift the Shadow Curse]] is not able to be completed in Act Two
* Loss of many rare equipment items, as [[Dammon]] and [[Mattis]] are not alive to trade in Acts Two and Three
* Halsin, [[Arabella]], Dammon, and Zevlor are not available for [[Gather Your Allies]]
* [[Rolan]] will not be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier
* All unfinished quests involving the Grove cannot be completed
 
If the party brings the goblins to the Grove, but then sides with the Grove, then the story plays out similarly to if the party had defeated the goblin camp leaders. The only additional risk is that some of the tieflings die in the crossfire. Siding with the Grove results in Minthara being available as a companion in Act 2, as of patch 6.
 
 
A somewhat different set of consequences are incurred should the avatar choose to leave the region without participating in the Grove fight, including:
*[[Karlach]] and [[Wyll]] stay in the party (or can still be recruited if the character has not yet started Act 2 in the Shadowlands)
*[[Karlach]]'s Infernal Engine cannot be repaired
* [[Halsin]] is not available as a companion, and will ''spontaneously die'' in his last known location, even if previously saved from the Goblins
* [[Gale]] will stay in the party.
* [[Lift the Shadow Curse]] is not able to be completed in Act Two
* Loss of many rare equipment items, such as the [[Armour of Persistence]] and [[Evasive Shoes]] as [[Dammon]] and [[Mattis]] are not alive to trade in Acts Two and Three
* [[Halsin]], [[Arabella]], [[Dammon]], and [[Zevlor]] are not available for [[Gather Your Allies]]
* [[Rolan]] will not be available for [[Gather Your Allies]] if he was convinced to stay and defend the Grove earlier
* All unfinished quests involving the Grove cannot be completed
* Despite disobeying [[Minthara]]'s orders, she ''will'' still be available as a companion in Act 2
* A specific bit of dialogue happens with the being in the [[Astral Prism]], but all other characters appear to ignore the decision
 
 
{{NavQuests}}
[[Category:Quests]]
[[Category:Druids' Grove Quests]]
[[Category:Time-Sensitive Quests]]
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