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Located on the bank of the [[River Chionthar]], the '''Ravaged Beach''' is dominated by the wreck of a [[nautiloid]]. Corpses of fishermen and [[Intellect Devourer]]s dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the west sits a door to the [[Dank Crypt]], while to the north is the [[Emerald Grove]]. | Located on the bank of the [[River Chionthar]], the '''Ravaged Beach''' is dominated by the wreck of a [[nautiloid]]. Corpses of fishermen and [[Intellect Devourer]]s dot the area. There are several makeshift docks, but both them and the fishing boats that used them seem to have been destroyed. To the west sits a door to the [[Dank Crypt]], while to the north is the [[Emerald Grove]]. | ||
This is the [[location]] the player | This is the [[location]] the player arrives at immediately after the events of the [[Prologue]]. | ||
== | == Navigation == | ||
=== Related locations === | === Related locations === | ||
* [[Wilderness]] | * [[Wilderness]] | ||
* [[Overgrown Ruins]] | * [[Overgrown Ruins]] | ||
** [[Dank Crypt]] | ** [[Dank Crypt]] | ||
=== Waypoints === | === Waypoints === | ||
This location contains the following {{SmIconLink|Waypoint Map Icon.png| | This location contains the following {{SmIconLink|Waypoint Map Icon.png|Waypoint}}: | ||
*Overgrown Ruins {{Coords|276|29}} | |||
==Notable characters== | ==Notable characters== | ||
=== Companions === | === Companions === | ||
Line 80: | Line 30: | ||
* [[Remove the Parasite]] | * [[Remove the Parasite]] | ||
* [[Explore the Ruins]] | * [[Explore the Ruins]] | ||
== Speak with Dead == | == Speak with Dead == | ||
There are | There are a few dead characters that can provide insights about the crash and the Mind Flayers. | ||
=== Abducted Nobleman === | === Abducted Nobleman === | ||
Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. {{Coords|230|271}} | Located where the [[Intellect Devourer|Intellect Devourers]] are lurking. | ||
{{Coords|230|271}} | |||
'''Player:''' Who are you? | |||
''' | |||
* | * Abducted Nobleman: Francis... merchant... selling pottery... | ||
''' | '''Player:''' What happened to you? | ||
* '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | * '''Abducted Nobleman:''' Guiding my cart...shadow fell... tentacle grabbed me... | ||
* '''Abducted Nobleman:''' Took me here.. put something in my eye... | * '''Abducted Nobleman:''' Took me here.. put something in my eye... | ||
** ''' | ** '''Player:''' Do you know why any of us were taken? | ||
*** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | *** '''Abducted Nobleman:''' No... took everyone... peasants... lords... took them all... | ||
**** ''' | **** '''Player:''' They put something in my eye too. Can we get rid of it? | ||
***** '''Abducted Nobleman:''' Find healer... | ***** '''Abducted Nobleman:''' Find healer... | ||
***** '''Abducted Nobleman:''' ...or die... it'll leave... | ***** '''Abducted Nobleman:''' ...or die... it'll leave... | ||
''' | '''Player:''' How did you die? | ||
* '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | * '''Abducted Nobleman:''' Fire... screaming... then ''crunch.'' Nothing... | ||
''' | '''Player:''' Do you have anything valuable? | ||
* '''Abducted Nobleman:''' They took me... took everything... | * '''Abducted Nobleman:''' They took me... took everything... | ||
=== Dead Fisher (Male) === | === Dead Fisher (Male) === | ||
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{{Coords|296|253}} | {{Coords|296|253}} | ||
''' | '''Player:''' Who are you? | ||
* '''Dead Fisher:''' Marcus... Fisherman... | * '''Dead Fisher:''' Marcus... Fisherman... | ||
** ''' | ** '''Player:''' What were you doing here? | ||
*** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk... | *** '''Dead Fisher:''' Saw the crash... came quick... try'n to help folk... | ||
''' | '''Player:''' How did you die? | ||
* '''Dead Fisher:''' Brains... didn't see 'em comin'... | * '''Dead Fisher:''' Brains... didn't see 'em comin'... | ||
** ''' | ** '''Player:''' Why didn't you notice the brains? | ||
*** '''Dead Fisher:''' Woman... beautiful... couldn't look away... | *** '''Dead Fisher:''' Woman... beautiful... couldn't look away... | ||
**** ''' | **** '''Player:''' Where did the woman go? | ||
***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves... | ***** '''Dead Fisher:''' Went west... other followed... couldn't help 'emselves... | ||
''' | '''Player:''' Were there any other survivors? | ||
* '''Dead Fisher:''' Elf... ran north... up the beach... | * '''Dead Fisher:''' Elf... ran north... up the beach... | ||
=== Dead Fisher (Female) === | === Dead Fisher (Female) === | ||
Located just south of the Overgrown Ruins [[Waypoint]]. | Located just south of the Overgrown Ruins [[Waypoint]]. | ||
{{Coords|284|281}} | {{Coords|284|281}} | ||
'''Player:''' Who are you? | |||
''' | |||
* '''Dead Fisher:''' Ellie... fisherwoman... Elturel... | * '''Dead Fisher:''' Ellie... fisherwoman... Elturel... | ||
** ''' | ** '''Player:''' Elturel? Are we close to the city? | ||
*** '''Dead Fisher:''' No... upriver... too far... | *** '''Dead Fisher:''' No... upriver... too far... | ||
''' | '''Player:''' How did you die? | ||
* '''Dead Fisher:''' Chased elf... brains chased me... | * '''Dead Fisher:''' Chased elf... brains chased me... | ||
== Notable loot == | |||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | |||
* {{RarityItem|Thieves' Tools}} in a crate on the beach | |||
* {{RarityItem|Potion of Healing}} in a Pouch {{Coords|286|245}} | |||
* {{RarityItem|Shanties for the Bitch Queen}} on the dock {{Coords|308|267}} | |||
* {{RarityItem|Perfumed Letter}} on the Mangled Fisher {{Coords|296|270}} | |||
=== Hidden treasure === | |||
[[File:Cartilaginous Chest on Ravaged Beach.jpg|thumb|The Cartilaginous Chest. The Ancient Door is visible in the background.]] | |||
On a stone arch overlooking the Ancient Door is a Cartilaginous Chest containing: | |||
* {{RarityItem|Garnet Ring}} | |||
* {{RarityItem|Elixir of Fire Resistance}} | |||
* {{RarityItem|Caustic Bulb}} | |||
* Also rewards 30 [[Experience]]. | |||
=== Ingredients === | |||
Ingredients for [[Alchemy]] that can be found in this location: | |||
* {{RarityItem|Mergrass}} (3) | |||
* {{RarityItem|Belladonna}} (2) | |||
{{clear}} | |||
== Location remarks == | |||
(Player comes near the end of a dock that looks over the Chiontar.) | |||
* "Fresh water. There must be a settlement somewhere nearby." | |||
==Other information== | |||
* At the northern end of the beach, at the base of the cliff, is an '''Ancient Door''' that can be unlocked with a {{SkillCheck|Sleight of Hand|20}}. This door leads to the [[Dank Crypt]] dungeon. If the party fails to pick the lock, the [[Dank Crypt]] can still be accessed from the [[Chapel Entrance]] or from the [[Bedchamber]]. | |||
* The Dead Fishers can be talked to using the spell {{SAI|Speak with Dead}}. The Mangled Fishers and Abducted Commoners, however, cannot. | |||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] | ||
{{NavWilderness|nocat=1}} | {{NavWilderness|nocat=1}} |