Editing Ravaging Inferno

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| name = Ravaging Inferno
| name = Ravaging Inferno
| image = Fireball.webp
| image = Fireball.webp
| controller icon = Fireball Icon.webp
| icon = Fireball Unfaded Icon.webp
| level = 6
| level = 6
| school = Evocation
| school = Evocation
| summary = This spell is available only to [[Raphael]], deals fire damage and creates a [[Hellfire]] Surface for one turn.
| summary = This spell is available only to [[Raphael]], deals fire damage and creates a [[Hellfire Surface]] for one turn.
| description = Spend 2 souls to hurl an exploding ball of {{cond|Roiling Hellfire|Hellfire}} that damages all nearby creatures and objects.  
| description = Spend 2 souls to hurl an exploding ball of {{cond|Roiling Hellfire|Hellfire}} that damages all nearby creatures and objects.  
| extra description = Hellfire burns with more fervour than any mortal flame, ignoring [[Resistance]] and [[Immune|Immunity]] to Fire damage.
 
Hellfire burns with more fervour than any mortal flame, ignoring [[Resistance]] and [[Immune|Immunity]] to Fire damage.
| cost = action
| cost = action
| attack roll = yes
| attack roll = yes
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| damage modifier =
| damage modifier =
| damage type = Fire
| damage type = Fire
| damage save = DEX
| damage save effect = half
| damage per =
| damage per =
| damage con = yes
| recharge = per turn
| recharge = per turn
| save = DEX
| save dc = 15
| on save = Targets still take half damage.
| range =  
| range =  
| range m = 18
| range m = 18
| range ft = 60
| range ft =
| aoe = radius
| aoe = radius
| aoe m = 4
| aoe m = 4
| aoe ft =  
| aoe ft =  
| area = Hellfire
| area = Hellfire
| area category = surface
| area shape = radius
| area range m = 1
| area range m = 1
| area range ft = 3
| area range ft =
| area duration = 1
| area duration = 1
| area condition = Roiling Hellfire
| higher levels =
| higher levels =
| used by creatures = Raphael
| variants =  
| variants =  
| notes = * Uses two {{cond|Soul Charges}}.
| notes = * Uses two {{cond|Soul Charges}}.
| video =
| video =
| cannot be learned = yes
| cannot be learned = yes
| npc only = yes
}}
}}
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