Editing Sanctuary

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| summary = This spell allows spellcasters to ward themselves or an ally against enemy attacks.
| summary = This spell allows spellcasters to ward themselves or an ally against enemy attacks.
| description = You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells.
| description = You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells.
| extra description = Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area.
Β 
Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area.
| class learns at level 1 = Cleric
| class learns at level 1 = Cleric
| class learns at level 3 = Oath of Devotion:Oath Spell
| class learns at level 3 = Oath of Devotion:Oath Spell
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* {{SAI|Throw}} is considered a harmful action so throwing anything including healing potions, will end your sanctuary.
* {{SAI|Throw}} is considered a harmful action so throwing anything including healing potions, will end your sanctuary.
* Weapon attacks do not count as harmful unless they hit or damage something.
* Weapon attacks do not count as harmful unless they hit or damage something.
* Performing a {{SAI|Shove}} will break the sanctuary effect of the person shoving.
* {{SAI|Shove}} will break sanctuary.
* Damaging yourself will break sanctuary. This includes the things listed below:
* Damaging yourself will break sanctuary. This includes the things listed below:
* If someone takes damage in a surface you created, you will lose sanctuary even if you created it in a previous round.
* If someone takes damage in a surface you created, you will lose sanctuary even if you created it in a previous round.
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