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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{PageSeo | {{PageSeo | ||
|title=Save the Goblin Sazza | |title=Save the Goblin Sazza | ||
|description=Save the Goblin Sazza is a quest in Act One of Baldur's Gate 3. It is initiated by going to the Druid Grove prison and intervening during the confrontation between Arka and Sazza. | |description=Save the Goblin Sazza is a quest in Act One of Baldur's Gate 3. It is initiated by going to the Druid Grove prison and intervening during the confrontation between Arka and Sazza. | ||
}} | }} | ||
[[File:Sazza Goblin Cage Quest.jpg|thumb|Sazza has been captured by the tieflings.]] | [[File:Sazza Goblin Cage Quest.jpg|thumb|Sazza has been captured by the tieflings.]] | ||
'''Save the Goblin Sazza''' is a [[quest]] in [[Act One]]. It is initiated by going to the [[Druid Grove]] prison and intervening during the confrontation between [[Arka]] and [[Sazza]]. | '''Save the Goblin Sazza''' is a [[quest]] in [[Act One]]. It is initiated by going to the [[Druid Grove]] prison and intervening during the confrontation between [[Arka]] and [[Sazza]]. | ||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
==Objectives== | ==Objectives== | ||
''Objectives and journal entries may vary pending player decisions and outcomes.'' | ''Objectives and journal entries may vary pending player decisions and outcomes.'' | ||
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== Walkthrough == | == Walkthrough == | ||
When entering the Druid Grove for the first time, Sazza is in cage in the Makeshift Prison (X:189, Y:587). | When entering the Druid Grove for the first time, Sazza is in cage in the Makeshift Prison (X:189, Y:587). Arka is threatening to shoot her in revenge for the death of her brother, [[Kanon]], while [[Memnos]] is trying to talk her down, explaining that Sazza is not the goblin that killed her brother. The party has several options on how to proceed: | ||
* Shut up. Those words could be your last. | * Shut up. Those words could be your last. | ||
* ''Step between the crossbow and the goblin.'' | * ''Step between the crossbow and the goblin.'' | ||
* This- This is wrong, isn't it? | * This- This is wrong, isn't it? | ||
* [ | * [PALADIN] This goblin is in need of judgement. I should decide her fate. | ||
* ''Stand back, and admire the guard's overflowing hate.'' | * ''Stand back, and admire the guard's overflowing hate.'' | ||
* ''Do nothing.'' | * ''Do nothing.'' | ||
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If the party chooses to stand between Arka and Sazza, Arka tells them to get out of the way: | If the party chooses to stand between Arka and Sazza, Arka tells them to get out of the way: | ||
* What would Kanon think of you now? | * What would Kanon think of you now? | ||
* | * [INTIMIDATION] Lower the crossbow, or I'll deliver you right to your brother. (DC 10) | ||
* | * [PERSUASION] This won't avenge Kanon. It won't change anything. (DC 10) | ||
* [[ | * [BARBARIAN][INTIMIDATION] Take your shot. Go on. (DC 10) | ||
* [[ | * [CLERIC][PERSUASION] Killing this goblin won't help you. Let the gods provide comfort. (DC 10) | ||
* ''Step out of the way.'' | * ''Step out of the way.'' | ||
If Arka is not successfully persuaded to stop, she shoots Sazza and the quest is not | If Arka is not successfully persuaded to stop, she shoots Sazza and the quest is not recieved. Otherwise, she walks off and Sazza calls out to the party. Either select Sazza or interact with her cage. | ||
=== Free Sazza === | === Free Sazza === | ||
If Sazza | If the player convinces Arka not to kill Sazza, the player can then talk to the goblin who will try to convince them to help her escape. She explains that her goddess, the Absolute, protects her and that the goblins are going to wreck the entire Grove. The party will be spared, if they aid Sazza in returning to her camp. The party can either free Sazza or leave her to her fate. | ||
To free Sazza, a way out of her cage needs to be found. The simplest way is to either attack the cage until it's destroyed, or lockpick it | To free Sazza, a way out of her cage needs to be found. The simplest way is to either attack the cage until it's destroyed, or lockpick it (DC 10). | ||
=== Escorting Sazza === | === Escorting Sazza === | ||
[[File:Sazza Stone Door Location.jpg|thumb|Location of the stone door to help Sazza escape.]] | [[File:Sazza Stone Door Location.jpg|thumb|Location of the stone door to help Sazza escape.]] | ||
Once free, Sazza must be escorted from the Grove. The party can stealthily escape the Grove by jumping on the rocks behind Sazza's cage, then open the stone door to | Once free, Sazza must be escorted from the Grove. The party can stealthily escape the Grove by jumping on the rocks behind Sazza's cage, then open the stone door. This leads to an underground passage. Note that there is a druid Guardian Statue that continuously attacks the party until they are out of its range. | ||
Warrior [[Gresh]] recognizes Sazza and blames her for the failure of the Grove raid. He and his group become hostile and must be defeated to proceed. Follow the path to the stone door at the other end of the passage (X:-422, Y:-236). | Further along into the passage is a group of goblins. Warrior [[Gresh]] recognizes Sazza and blames her for the failure of the Grove raid. He and his group become hostile and must be defeated to proceed. Follow the path to the stone door at the other end of the passage (X:-422, Y:-236). | ||
[[File:Grove Underground Passage Map.jpg|thumb|Map of Underground Passage.]] | [[File:Grove Underground Passage Map.jpg|thumb|Map of Underground Passage.]] | ||
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If Sazza is fed to the spiders the player can later intervene once more to save her. | If Sazza is fed to the spiders the player can later intervene once more to save her. | ||
== Rewards == | == Rewards == | ||
* {{ | * {{IconLink | Assassins Touch Icon.png | Assassin's Touch}} for escorting [[Sazza]] to the [[Goblin Camp]] | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Druids' Grove Quests]] | [[Category:Druids' Grove Quests]] | ||