Editing Spells

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 14: Line 14:


=== Spell levels ===
=== Spell levels ===
All spells have a level –  a measure of its power and difficulty to cast. To cast a spell, the caster must usually expend a [[Spells#Spell slots|spell slot]] of sufficient level. Spells cast from scrolls {{em|do not}} consume spell slots when cast, nor do most spells granted by magic items.
All spells have a level –  a measure of how powerful a spell is, as well as how difficult it is to cast it. To cast a spell, the caster must usually expend a [[Spells#Spell slots|spell slot]] of sufficient level. Spells cast from scrolls {{em|do not}} consume spell slots when cast, nor do most spells granted by magic items.


Level 0 spells are called ''cantrips'', and can always be cast at will, without expending a spell slot.
Level 0 spells are called ''cantrips'', and can always be cast at will, without expending a spell slot.
Line 34: Line 34:
Each spell belongs to a school which defines its general purpose, and all spells have a range at which they can be cast, and a specified target or [[Area|area of effect]]. A spell may have an instantaneous effect when cast (for example a magical attack), or a spell may have an effect which persists for a specified ''duration'' (measured in ''turns'').
Each spell belongs to a school which defines its general purpose, and all spells have a range at which they can be cast, and a specified target or [[Area|area of effect]]. A spell may have an instantaneous effect when cast (for example a magical attack), or a spell may have an effect which persists for a specified ''duration'' (measured in ''turns'').


Most spells can be interrupted by {{SAI|Counterspell}} before they are cast, and most spells cannot be cast by {{Cond|Silenced}} creatures.
Most spells can be interrupted by {{SAI|Counterspell|h=20px}} before they are cast, and most spells cannot be cast by {{Cond|Silenced|w=20px}} creatures.


=== Schools of magic ===
=== Schools of magic ===
Line 41: Line 41:


=== Casting time ===
=== Casting time ===
All spells have a casting time that determines whether it requires the caster to take an {{r|action}}, a {{r|bonus}}, or a {{r|reaction}}. Most spells require the caster to take an action.
All spells have a casting time that determines whether it requires the caster to take an [[File:Action Icon.png|frameless|20px]] action, [[File:Bonus Action Icon.png|frameless|20px]] bonus action, or a [[File:Reaction Icon.png|frameless|20px]] reaction. Most spells require the caster to take an action.


=== Spell saves ===
=== Spell saves ===
Line 78: Line 78:
; Manually : Concentration can be ended by the player at any time via the “X” on the current concentration spell's icon, displayed next to the caster's main portrait.
; Manually : Concentration can be ended by the player at any time via the “X” on the current concentration spell's icon, displayed next to the caster's main portrait.
; Taking damage : Any time a creature concentrating on a spell takes damage, they make a Constitution save against a DC equal to half the damage taken, or 10, whichever is higher.{{note|Constitution saves are sometimes erroneously referred to as a ''Constitution checks''.}} If the save fails, concentration ends.
; Taking damage : Any time a creature concentrating on a spell takes damage, they make a Constitution save against a DC equal to half the damage taken, or 10, whichever is higher.{{note|Constitution saves are sometimes erroneously referred to as a ''Constitution checks''.}} If the save fails, concentration ends.
; Conditions : Some conditions – such as {{Cond|Downed}} or {{Cond|Sleeping}} – also end concentration, without allowing a save.
; Conditions : Some conditions – such as {{Cond|Downed|w=20px}} or {{Cond|Sleeping|w=20px}} – also end concentration, without allowing a save.
; Long rests : Taking a [[Resting|long rest]] ends concentration.
; Long rests : Taking a [[Resting|long rest]] ends concentration.
; Dismissing companion : Sending a companion to camp or otherwise removing them from the active party ends their concentration.
; Dismissing companion : Sending a companion to camp or otherwise removing them from the active party ends their concentration.
Line 104: Line 104:
* [[Monk]] including subclasses
* [[Monk]] including subclasses
* [[Barbarian]] including subclasses
* [[Barbarian]] including subclasses
* [[Rogue]] (other than [[Arcane Trickster]])
* [[Fighter]] (other than [[Eldritch Knight]])


=== Known spells ===
=== Known spells ===
Line 119: Line 117:
* [[Warlock]]
* [[Warlock]]


These classes, with the exception of wizard, also have access to the Replacement Spell feature, which allows them to swap a known spell each time a new level is taken in them. Wizards can instead learn new spells from scrolls, without needing to give up an already known spell.
All of these classes, with the exception of wizard, also have access to the Replacement Spell feature, which allows them to swap a known spell each time a new level is taken in them. While wizards do not have access to this feature, they can instead learn new spells from scrolls, without needing to give up an already known spell.


The following classes automatically learn all their available spells when a level is taken in them:
The following classes automatically learn all their available spells when a level is taken in them:
Line 128: Line 126:
=== Prepared spells ===
=== Prepared spells ===
[[File:Prepared Spells Icon.webp|24px]]
[[File:Prepared Spells Icon.webp|24px]]
Some casters – known as ''prepared spellcasters'' to set them apart from ''spontaneous spellcasters'' – must ''prepare'' a smaller selection of their known spells to cast them. Spells can be prepared at any time except during combat.
Some casters – known as ''prepared spellcasters'' to set them apart from ''spontaneous spellcasters'' – need to ''prepare'' a smaller selection of their known spells in order to cast them. Spells can be prepared at any time except during combat.


Prepared spellcasters include:
Prepared spellcasters include:
Line 136: Line 134:
* [[Wizard]]
* [[Wizard]]


The number of prepared spells each class can have at a time is equal to {{InfoBlob|spellcasting ability modifier + class level}} (minimum of 1).
The number of prepared spells each class can have at a time is equal to {{InfoBlob|spellcasting ability modifier + class level) (minimum of 1)}}


Additionally, spells granted by [[Race|racial features]] or by certain class features (such as by [[Cleric|cleric Domains]]) are considered ''inherent'' and are always prepared.
Additionally, spells granted by [[Race|racial features]] or by certain class features (such as by [[Cleric|cleric Domains]]) are considered ''inherent'' and are always prepared.
Line 143: Line 141:


=== Spell slots ===
=== Spell slots ===
All spellcasters have spell slots, which they expend to cast their known spells. Cantrips {{SpellSlot|cantrip|w=24}} do not expend spell slots and can be cast at will. Depleted spell slots are generally replenished by taking a [[Long Rest]] ([[Short Rest]] for Warlocks), though there are methods of [[List of sources of additional resources#Spell slots|creating additional slots, or replenishing expended ones]].
All spellcasters have spell slots, which they expend to cast their known spells. Cantrips {{SpellSlot|cantrip|w=24}} do not expend spell slots and can be cast at will. Depleted spell slots are generally replenished by taking a [[Long Rest]] ([[Short Rest]] for Warlocks), though there are methods of [[List_of_sources_of_additional_resources#Spell_slots|creating additional slots, or replenishing expended ones]].


A spell of a given level requires a spell slot of the same level or higher to be expended to cast it. Many spells will be {{Icon|Upcast Icon.png|24px}} [[Upcasting|upcast]] when cast with a higher spell slot, making them more powerful. Even if it gains no other benefit, a spell always counts as a spell of the level of the slot used to cast it.
A spell of a given level requires a spell slot of the same level or higher to be expended to cast it. Many spells will be {{Icon|Upcast Icon.png|24px}} [[Upcasting|upcast]] when cast with a higher spell slot, making them more powerful. Even if it gains no other benefit, a spell always counts as a spell of the level of the slot used to cast it.
Line 149: Line 147:
==== Spellcasting ====
==== Spellcasting ====
{| class="wikitable" style="float:right; margin-left: 12px;"
{| class="wikitable" style="float:right; margin-left: 12px;"
|+Spell Slots per Spell Level
! rowspan="2" |'''ESL'''
! ESL
! colspan="6" |Spell Slots per Spell Level
|-
|{{Icon|Ico knownSpells lvl 01.png|18px}}
|{{Icon|Ico knownSpells lvl 01.png|18px}}
|{{Icon|Ico knownSpells lvl 02.png|18px}}  
|{{Icon|Ico knownSpells lvl 02.png|18px}}  
Line 264: Line 263:


Spell slots gained from Pact Magic are calculated differently than those gained from Spellcasting. As such, levels taken in warlock are ignored when calculating ESL.
Spell slots gained from Pact Magic are calculated differently than those gained from Spellcasting. As such, levels taken in warlock are ignored when calculating ESL.
==== Other uses of spell slots ====
Some Wizard subclass features (such as [[Arcane Ward]] and [[Grim Harvest]]) and the Paladin's [[Divine Smite]] ability have varying effects depending on level of the spell or spell slot used to power them.


=== Ritual spells ===
=== Ritual spells ===
When a {{Icon|Ritual Spell Icon.png|24px}} ritual spell is cast outside of combat/turn-based mode, it does not consume spell slots and is effectively free to cast. Ritual spells consume spell slots as normal in combat/turn-based mode.
When a {{Icon|Ritual_Spell_Icon.png|24px}} ritual spell is cast outside of combat/turn-based mode, it does not consume spell slots and is effectively free to cast. Ritual spells consume spell slots as normal in combat/turn-based mode.


{{div col | style = column-width: 18em; list-style-type: none;}}
{{div col | style = column-width: 18em; list-style-type: none;}}
Line 282: Line 278:
* {{SAI|Speak with Dead|h=20}}
* {{SAI|Speak with Dead|h=20}}
{{div col end}}
{{div col end}}
==== Other uses of spell slots ====
Some Wizard subclass features (such as [[Arcane Ward]] and [[Grim Harvest]]) and the Paladin's [[Divine Smite]] ability have varying effects depending on level of the spell or spell slot used to power them.


=== Scrolls ===
=== Scrolls ===
Spells can be cast from scrolls that are bought, found or looted. Spells cast from scrolls cannot be [[Upcasting|upcast]] (cast with a higher level spell slot for additional benefits e.g. to affect more targets) or benefit from [[metamagic]]. Scrolls cannot be created (scribed from a wizard's spellbook). Wizards can learn spells from scrolls (scribe the spell from a scroll into their spellbook). See [[Wizard|Wizard/Spell scribing]].
Spells can be cast from scrolls that are bought, found or looted. Spells cast from scrolls can not be [[Upcasting|upcast]] (cast with a higher level spell slot for additional benefits eg. to affect more targets). Spells cast from scrolls can not benefit from [[metamagic]]. Scrolls can not be created (scribed from a wizards spellbook). Wizards can learn spells from scrolls (scribe the spell from a scroll into their spellbook). See [[Wizard|Wizard/Spell scribing]].


== See also ==
== See also ==
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Templates used on this page: