Editing Szarr Palace

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:Szarrs Palace.jpg|thumb|Outside view of Szarr Palace]]
{{Stub}}
[[File:Szarrs Palace.jpg|thumb|Outside view of Szarrs Palace]]
{{SpoilerWarning}}
{{SpoilerWarning}}
[[File:Map_Szarr_Palace_A_Terrain_Tex.webp|thumb|The map screen showing the ground floor of Szarr Palace.]]
[[File:Map_Szarr_Palace_A_Terrain_Tex.webp|thumb|The map screen showing the ground floor of Szarr Palace.]]
Line 10: Line 11:
== Locations ==
== Locations ==
=== Upper Floor ===
=== Upper Floor ===
Directly across from the entrance, the player can find an {{cond|Arcane Lock|arcane locked}} Sinister Door which leads to the [[#Ballroom|ballroom]]. In order to enter, the player must collect the {{RarityItem|Kozakuran Dictionary}} and the {{RarityItem|Szarr Family Ring}} from elsewhere in the palace.
Directly across from the entrance, the player can find a {{cond|Arcane Lock|arcane locked}} Sinister Door which leads to the [[#Ballroom|ballroom]]. To enter, a [[Kozakuran Dictionary]] and the [[Szarr Family Ring]] are needed.


==== Chamberlain's Suite ====
==== Chamberlain's Suite ====
Past a curtain and continuing east there is the Chamberlain's bedroom and an office. The office desk contains the {{RarityItem|Mysterious Elixir}}. In the corner of the two rooms is a secret room, which can be accessed through illusory walls situated both in the bedroom and office. In the secret room, the dead body of a Werewolf named Lurianna Sauvage can be found along with the [[Chamberlain's Private Room Key]].
Past a curtain and continuing east there is the Chamberlain's bedroom and an office. In the corner of the two rooms is a secret room, which can be accessed through illusory walls situated both in the bedroom and office. In the secret room the dead body of a Werewolf named Lurianna Sauvage can be found along with the [[Chamberlain's Private Room Key]].


====Ballroom====
====Ballroom====
The ballroom is being guarded by [[Gheris Hhune]] and several [[Werewolf|werewolves]], [[Wolf|wolves]], [[Bat|bats]], and [[Rat|rats]]. They cannot be reasoned with and will always fight the party. A passage to the left contains an elevator leading to [[Cazador's Dungeon]]. There are two side rooms to the ballroom as well: a room leading to the attic and a hidden dining room. Pressing the button in either room will seal one room and open the other.
The ballroom leads to Cazador's office, a dining room, a ladder leading to the attic, a hidden trapdoor leading to a secret area, and an elevator leading to [[Cazador's Dungeon]].


In the hidden dining room in northwest corner, the [[Counting House Safe n°1 Key]] can be found in an Opulent Chest {{Coords|-1308|1020}}. Underneath this Opulent Chest is a hidden locked trapdoor (unlocked by the [[Silver Key (Szarr Palace)|Silver Key]] found in the attic area), which leads to a secret puzzle area. The locked door in the first room can be bypassed by placing items (the nearby metal crates) on the two pressure plates. There are four pressure plates in the following room, which are tied to noxious gas and flame traps; activating the four pressure plates will lock the door behind you and open the door ahead. Beyond is an opulent chest, surrounded by traps, which contains some random loot and a book, [[Dawsen Kiltmaker's Confession]].
The two side rooms containing the dining room and attic entrance both have a button inside. Pressing a button in either room will seal one room and open the other. 
 
In the hidden dining room in northwest corner, the [[Counting House Safe n°1 Key]] can be found in an Opulent Chest {{Coords|-1308|1020}}. Underneath this Opulent Chest is hidden a locked trapdoor (unlocked by the [[Silver Key]] found in the attic area), which leads to a secret puzzle area. The locked door in the first room can be bypassed by placing items (the nearby metal crates) on the two pressure plates. There are four pressure plates in the following room, which are tied to noxious gas and flame traps; activating the four pressure plates will lock the door behind you and open the door ahead. Beyond is an opulent chest, surrounded by traps, which contains some random loot and a book, [[Dawsen Kiltmaker's Confession]].


=== Lower Floor ===
=== Lower Floor ===
Line 26: Line 29:
In the southern bedroom is the [[Cursed (Condition Type)|cursed]] corpse of [[Victoria]], [[Leon|Leon's]] young daughter. Approaching the corpse will afflict party members with {{Condition inline|Vitality Drain}}, causing {{DamageText|4d6+4|Necrotic}} per turn and halving movement speed. Casting {{SAI|Remove Curse}} on Victoria's body will end the {{Condition inline|Sapping Curse}} and make the room safe to traverse. Alternatively, an [[Elixir of Necrotic Resistance]] can be used to mitigate the damage, or [[Jump]]/[[Flight (Condition)|Flight]] to bypass the hazard entirely.
In the southern bedroom is the [[Cursed (Condition Type)|cursed]] corpse of [[Victoria]], [[Leon|Leon's]] young daughter. Approaching the corpse will afflict party members with {{Condition inline|Vitality Drain}}, causing {{DamageText|4d6+4|Necrotic}} per turn and halving movement speed. Casting {{SAI|Remove Curse}} on Victoria's body will end the {{Condition inline|Sapping Curse}} and make the room safe to traverse. Alternatively, an [[Elixir of Necrotic Resistance]] can be used to mitigate the damage, or [[Jump]]/[[Flight (Condition)|Flight]] to bypass the hazard entirely.


Inside the Mahogany Wardrobe near the bed is the {{RarityItem|Kozakuran Dictionary}}, which is needed to open the Sinister Door leading to the ballroom. In a locked chest in this room you can find the [[Helmet of Grit]].  
Inside the Mahogany Wardrobe near the bed is the [[Kozakuran Dictionary]], which is needed to open the Sinister Door leading to the ballroom. In a locked chest in this room you can find the [[Helmet of Grit]].  


====The Kennels====
====The Kennels====
Behind a hidden door are the kennels, where the party can encounter the skeleton [[Godey]]. The party can either persuade or fight Godey to obtain the {{RarityItem|Szarr Family Ring}} required to open the Sinister Door.
Behind a hidden door are the kennels, where the party can encounter the skeleton [[Godey]]. Godey can be persuaded or fought to obtain the [[Szarr Family Ring]] required to open the Sinister Door.


===Attic===
===Attic===
Accessible through a ladder in a side room in the north-eastern corner of the ballroom {{coords|-1262|1019}}.  
Accessible through a ladder in a side room in the north-eastern corner of the ballroom {{coords|-1262|1019}}.  


The attic contains several lore-related letters from [[Amanita Szarr]]. A [[Silver_Key (Szarr Palace)|Silver Key]] can be found in a chest on the top-most floor, after progressing through several additional rooms and climbing a ladder.
The attic contains several lore-related letters from [[Amanita Szarr]]. A [[Silver Key]] can be found in a chest on the top-most floor, after progressing through several additional rooms and climbing a ladder.


==Related locations==
==Related locations==
Line 45: Line 48:
==Notable loot==
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*[[Counting House Safe n°1 Key]]
*{{RarityItem|Kozakuran Dictionary}} - in the guest room, inside a mahogany wardrobe next to the bed{{Coords|-1291|957}}  
*{{RarityItem|Kozakuran Dictionary}} - in the guest room, inside a mahogany wardrobe next to the bed{{Coords|-1291|957}}  
*{{RarityItem|Helmet of Grit}} - in the guest room, in a locked ornate chest
*{{RarityItem|Helmet of Grit}} - in the guest room, in a locked ornate chest
*{{RarityItem|Chamberlain's Private Room Key}}
*{{RarityItem|Chamberlain's Private Room Key}}
*{{RarityItem|Szarr Family Ring}}
*{{RarityItem|Szarr Family Ring}}
*{{RarityItem|Silver Key (Szarr Palace)|alias=Silver Key}} - in the attic, in a wooden chest{{Coords|-738|1063}}
*{{RarityItem|Silver Key|alias=}} - in the attic, in a wooden chest{{Coords|-738|1063}}
*{{RarityItem|Counting House Safe n°1 Key}} - in a hidden room off the ballroom, in an opulent chest {{Coords|-1308|1020}}
*{{RarityItem|Counting House Safe n°1 Key}} - in a hidden room off the ballroom, in an opulent chest {{Coords|-1308|1020}}


==Notable NPCs==
==Notable NPCs==
*[[Gheris Hhune]]
*[[Godey]]
*[[Godey]]


Line 59: Line 62:


* The secret area in the ballroom used to have a puzzle with levers which nobody was able to solve. [[Patch 5]] may refer to this puzzle in the patch notes: "Fixed the puzzle in Cazador's Palace." The current patch has changed the puzzle by removing the levers and implementing a series of pressure plates.
* The secret area in the ballroom used to have a puzzle with levers which nobody was able to solve. [[Patch 5]] may refer to this puzzle in the patch notes: "Fixed the puzzle in Cazador's Palace." The current patch has changed the puzzle by removing the levers and implementing a series of pressure plates.
* Casting {{SAI|Calm Emotions}} on the charmed guards will free them from their mental enslavement and cause them to leave the area.
* If Astarion is in the party, he gains a status called Curse of the Sired for the duration of his stay in the Palace. Curse of the Sired gives Astarion disadvantage on all saving throws "while in a place of trauma". The condition can be overwritten by the [[Sweet Stone Features (Condition)|Sweet Stone Features]] condition gained from the [[True Hero of Baldur's Gate]] statue as long as it is Astarion who is depicted by the statue. Astarion in this case suffers no penalty from Curse of the Sired and gets to keep the benefits of Sweet Stone Features even while in the Palace.
Please note that all contributions to Baldur's Gate 3 Wiki are considered to be released under the CC BY-NC-SA license, except when noted otherwise (see BG3Wiki:Copyrights for details). If you do not want your writing to be edited and redistributed at will, do not submit it here. Per our Content Rules, you are promising that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)