Editing Talk:Flame Blade (weapon)
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== Stuff that does and doesn't work == | == Stuff that does and doesn't work == | ||
:Works: [[Duelling]] (+2 fire dmg), [[Dual Wielder: Bonus Armour Class]], [[Manoeuvres]] such as Trip (fire dmg), [[Metamagic: Extended Spell]] (10 turn summon becomes 20 turns), [[Hunter's Mark | :Works: [[Duelling]] (+2 fire dmg), [[Dual Wielder: Bonus Armour Class]], [[Manoeuvres]] such as Trip (fire dmg), [[Metamagic: Extended Spell]] (10 turn summon becomes 20 turns), [[Hunter's Mark]] (fire dmg) | ||
:Doesn't Work: [[Sneak Attack (Melee)]] (not finesse), [[Tavern Brawler]] (cannot remove from self) | :Doesn't Work: [[Sneak Attack (Melee)]] (not finesse), [[Tavern Brawler]] (cannot remove from self) | ||
:To test: [[Rage]] (+2 dmg and type), [[Colossus Slayer]] (1d8 dmg and type), [[Dread Ambusher (Melee)]] | :To test: [[Rage]] (+2 dmg and type), [[Colossus Slayer]] (1d8 dmg and type), [[Elemental Affinity: Damage]], [[Elemental Adept: Fire]], [[Divine Strike: Weapon]] (physical or fire?), [[Dread Ambusher (Melee)]] | ||
:General assumption is that if something requires a melee weapon then Flame Blade will work with it, and change the expected physical type on skills into fire --[[User:GoingMenthol|GoingMenthol]] ([[User talk:GoingMenthol|talk]]) 18:59, 29 December 2023 (CET) | :General assumption is that if something requires a melee weapon then Flame Blade will work with it, and change the expected physical type on skills into fire --[[User:GoingMenthol|GoingMenthol]] ([[User talk:GoingMenthol|talk]]) 18:59, 29 December 2023 (CET) | ||
* The physical damage damage type is being changed to the weapon damage type since some weapons like fire blade don't do physical damage. [[User:Nattern|Nattern]] ([[User talk:Nattern|talk]]) 19:10, 29 December 2023 (CET) | * The physical damage damage type is being changed to the weapon damage type since some weapons like fire blade don't do physical damage. [[User:Nattern|Nattern]] ([[User talk:Nattern|talk]]) 19:10, 29 December 2023 (CET) |