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Flame Blade (weapon)
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Flame Blade is a magical, conjured variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. It adds the user's spellcasting modifier to its attack roll; Wisdom if summoned as a Druid spell, and Charisma if summoned by a Mephistopheles Tiefling using their subrace trait.
Properties
- Damage
3d6 (3~18) Fire
- Details
- Scimitars
- Rarity: Common
- Enchantment: None
- One-Handed
- Light
- Melee: 1.5 m (5 ft)
- Weight: 0.5 kg (1 lb)
- Price: 30 gp
-
UID
UNI_WPN_HUM_Scimitar_FlameBladeUUID
dfb5a6ef-baee-4c0e-9b9d-7f5bd9458131Stats
WPN_Scimitar_FlameBlade -
UID
UNI_WPN_HUM_Scimitar_FlameBlade_4UUID
7bbfed72-1302-4709-8da5-2220343d7d29Stats
WPN_Scimitar_FlameBlade_4 -
UID
UNI_WPN_HUM_Scimitar_FlameBlade_6UUID
86792fbe-2344-4742-b114-e3836442c943Stats
WPN_Scimitar_FlameBlade_6
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
- Feint an attack to possibly throw your opponent Off Balance. ( Recharge: Short rest.)
- Lacerate ()
- Slash at your target's vital points to make it Bleed. ( Recharge: Short rest.)
Where to find
- Conjured by the Flame Blade spell
Notes
- This weapon cannot be sheathed once equipped; it can be removed and placed in inventory.
Bugs
- A permanent version of this weapon can be obtained by having a druid hireling such as Danton cast Flame Blade, immediately recalling their soul, and hiring them again. A blade created in this way can be wielded by any other party member, performs up to (5d6 + Strength modifier) Fire damage, and is the only Scimitar without the Finesse property.





















