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* We recruited Wyll, a monster hunter known as the Blade of Frontiers. He is on a mission to kill Karlach, a powerful devil who is a danger to the entire Sword Coast.
* We recruited Wyll, a monster hunter known as the Blade of Frontiers. He is on a mission to kill Karlach, a powerful devil who is a danger to the entire Sword Coast.
* We met a group of paladins who seek Karlach, the very same target who Wyll is hunting. They provided us with her exact whereabouts.
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<div style="font-weight: bold; line-height: 1.6;">Rescue Zariel's asset from Moonrise Towers.</div>
<div style="font-weight: bold; line-height: 1.6;">Rescue Zariel's asset from Moonrise Towers.</div>
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* Mizora appeared in the form of a projection to inform us that the Absolute cult abducuted an infernal asset of some importance to the archdevil Zariel. We should find and release them - Wyll's very soul hangs in the balance.
*  
* We've delved deep into Moonrise Towers. We should search the area thoroughly - the devil that Mizora asked us to rescue must be nearby.
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<div style="font-weight: bold; line-height: 1.6;">Wait for Mizora to be in Contact.</div>
<div style="font-weight: bold; line-height: 1.6;">Wait for Mizora to be in Contact.</div>
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* Zariel's asset turned out to be Mizora herself. In return for our help, she promised to release Wyll from his pact, but only after six months had passed. She disappeared again - but not before promising she'd find us soon enough.
*
We've reach Wyrm's Crossing, on the outskirts of Baldur's Gate. We should keep an eye out for Mizora.
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<div style="font-weight: bold; line-height: 1.6;">Return to Mizora.</div>
<div style="font-weight: bold; line-height: 1.6;">Return to Mizora.</div>
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* The ceremony is over. We should return to Mizora.
*
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<div style="font-weight: bold; line-height: 1.6;">Rest at camp.</div>
<div style="font-weight: bold; line-height: 1.6;">Rest at camp.</div>
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* Mizora asked us to meet her in camp. She has an important proposal to make regarding Wyll's father, Grand Dule Ravengard.
*
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<div style="font-weight: bold; line-height: 1.6;">Continue forth with Wyll.</div>
<div style="font-weight: bold; line-height: 1.6;">Continue forth with Wyll.</div>
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* Mizora gave Wyll a choice. He could agree to an eternal pact with her and Zariel, and she would reveal where his father's been taken and ensure his safe return. Or he could break his pact with Mizora, dooming his father to die in Gortash's secret command centre. Wyll broke the pact, choosing his freedom over his father's life.
*
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<div style="font-weight: bold; line-height: 1.6;">Talk to Ravengard.</div>
<div style="font-weight: bold; line-height: 1.6;">Talk to Ravengard.</div>
<div class="mw-collapsible-content">* Mizora gave Wyll a choice. He could agree to an eternal pact with her and Zariel, and she would reveal where his father's been taken and ensure his safe return. Or he could break his pact with Mizora, dooming his father to die in Gortash's secret command centre. Wyll broke the pact, choosing his freedom over his father's life.
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<div style="font-weight: bold; line-height: 1.6;">Read The Legend of Ansur.</div>
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* We've retrieved a book called 'The Legend of Ansur'. We should read it.
*
* Duke Ravengard told Wyll the only way to save Baldur's Gate from the Absolute scourge is to awaken a powerful wyrm called Ansur who sleeps under the city. A tome called 'The Legend of Ansur' is key to finding the entrance to the wyrm's lair.
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<div style="font-weight: bold; line-height: 1.6;">Find the entrance to Ansur's lair, the Wyrmway.</div>
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* After reading 'The Legend of Ansur', we discovered the great wyrm Ansur resides in a secret lair called the Wyrmway. The entrance is apparently located somewhere within Wyrm's Rock Prison, and the notes inside it hint that opening the way involves lightning sparks and torches.
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* We defeated the resurrected remains of the great wyrm Ansur. We should return to camp and inform Duke Ravengard.
* We defeated the resurrected remains of the great wyrm Ansur. We should return to camp and inform Duke Ravengard.
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<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
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* With his father's blessing, Wyll announced himself the Blade of Avernus. He is devoted to protecting the Sword Coast from infernal threats by hunting devils, both within the Hells and without.
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===Recruiting Wyll===
===Recruiting Wyll===
Wyll can be first encountered when he joins the fight outside of the [[Emerald Grove]]. Afterwards, the player can find him inside the grove training young Tiefling refugees. He can be recruited to the party, and will explain that he is hunting a devil named Karlach.  
Wyll can be first encountered when he joins the fight outside of the [[Emerald Grove]]. Afterwards, the player can find him inside the grove training young Tiefling refugees. He can be recruited to the party, and will explains that he is hunting a devil named Karlach.  


===Hunt down Karlach===
===Hunt down Karlach===
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===Rescue Zariel's Asset ===
===Rescue Zariel's Asset ===
Mizora will manifest either at camp or the entrance to [[Moonrise Towers]], this time to request that the party rescue one of Zariel's assets, who has been trapped at Moonrise Towers. During this conversation, she can be persuaded to end Wyll's contract in exchange for rescuing the asset.
Mizora will manifest at camp once again, this time to request that the party rescue one of Zariel's assets, who has been trapped at [[Moonrise Towers]]. During this conversation, she can be persuaded to end Wyll's contract in exchange for rescuing the asset.


Zariel's asset cannot be found in Moonrise Towers proper, rather they can only be saved after entering the [[Mind Flayer Colony]]. Here, the party can find Mizora herself trapped within a pod in the [[Tadpoling Centre]].
Zariel's asset cannot be found in Moonrise Towers proper, rather they can only be saved after entering the [[Mind Flayer Colony]]. Here, the party can find Mizora herself trapped within a pod in the [[Mind Flayer Colony#Tadpoling Centre|Tadpoling Centre]].


Mizora can be freed from the pod, or killed. However, killing her will '''also kill Wyll'''. If the party frees her, she can be persuaded to gift the [[Infernal Rapier]] to Wyll. If the party also tries to end Wyll's contract, she can relent, but will stipulate that it will take another six months for the pact to end.
Mizora can be freed from the pod, or killed. However, killing her will '''also kill Wyll'''. If the party frees her, she can be persuaded to gift the [[Infernal Rapier]] to Wyll. If the party also tries to end Wyll's contract, she can relent, but will stipulate that it will take another six months for the pact to end.
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After the [[Wyrmway|Wyrmway's trials]] are completed, Ansur can be found and fought. The party can then return to camp to inform Duke Ravengard.
After the [[Wyrmway|Wyrmway's trials]] are completed, Ansur can be found and fought. The party can then return to camp to inform Duke Ravengard.
If the Duke perishes, [[Counsellor Florrick]] catalyzes this part of the quest.
If Ravengard is dead ''and'' Florrick is dead or still imprisoned, walking around the [[Lower City]] may trigger a [[Flaming Fist]] officer to approach and accuse Wyll of having killed his father. Wyll retorts that this is disinformation being spread by Mizora. Talking the Fist down will result in her providing the necessary information to begin this stage of the quest.


== Rewards ==
== Rewards ==
* {{RarityItem|Infernal Robe|30}} if you recruit [[Wyll]] and kill [[Karlach]]. [[Mizora]] will give you this on the following [[Long Rest]].
* {{RarityItem|Infernal Robe|30}} if you recruit [[Wyll]] and kill [[Karlach]]. [[Mizora]] will give you this on the following [[Long Rest]].
* {{RarityItem|Infernal Rapier|30}} for freeing [[Mizora]] below [[Moonrise Towers]], if you have [[Wyll]] in your party and persuade her to give you a reward for your troubles.
* {{RarityItem|Infernal Rapier|30}} for freeing [[Mizora]] below [[Moonrise Towers]], if you have [[Wyll]] in your party and persuade her to give you a reward for your troubles.
 
* {{RarityItem|Balduran's Giantslayer|30}} after slaying Ansur
== Companion approval ==
* {{RarityItem|Helm of Balduran|30}} after slaying Ansur
 
=== During Mizora's judgment at camp, if Wyll does not kill Karlach ===
If Wyll is the starting character:
* Defend Karlach from Mizora {{Approval|Karlach|+5}}
* Give up Karlach to Mizora {{Approval|Karlach|-5}}
If a character other than Wyll is the starting character:
* Defend Karlach from Mizora {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+5}}
* Offer to give up Karlach to Mizora {{Approval|Gale|-1}} {{Approval|Lae'zel|-1}} {{Approval|Shadowheart|-1}} {{Approval|Karlach|-5}}
* Threaten Mizora {{Approval|Astarion|+1}} {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}}
* Tell Mizora to fuck off {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+5}} {{Approval|Karlach|+5}}
* Admire Mizora - ''"Well, well. Aren't ''you'' a luscious thing?"'' {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
<!-- Verified in game data files: CAMP_MizorasJudgement_CFM -->
 
== Achievements ==
{{Achievement|Loophole}}
{{Achievement|Crash Landing}}


== Bugs==
== Bugs==
* If the Wyrmway and Ansur are completed before saving Duke Ravengard, Wyll will be stuck saying the party needs to return to camp and tell Ravengard, and will not have other conversation options.
* If the Wyrmway and Ansur are completed before saving Duke Ravengard, Wyll will be stuck saying the party needs to return to camp and tell Ravengard, and will not have other conversation options.
[[Category:Bugs]]


{{NavQuests}}
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Companion Quests]]
[[Category:Companion Quests]]
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