Ad placeholder
Editing The Emperor/Combat
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 85: | Line 85: | ||
''The Emperor can be affected by all of the following Conditions:'' | ''The Emperor can be affected by all of the following Conditions:'' | ||
* | * Sluggardly | ||
* | * Shredded Armour | ||
== | == Encounters == | ||
This section is a list of specific combat encounters where The Emperor gets added into the initiative, and any specific differences about how The Emperor can behave in each combat encounter. | This section is a list of specific combat encounters where The Emperor gets added into the initiative, and any specific differences about how The Emperor can behave in each combat encounter. | ||
Line 94: | Line 94: | ||
This encounter is triggered by the quest [[Help Your Protector]] during Act Three. | This encounter is triggered by the quest [[Help Your Protector]] during Act Three. | ||
* Even if friendly, the player cannot ''control'' his actions like a companion or summon. | * Even if friendly, the player cannot ''control'' his actions like a companion or summon. | ||
* When the Emperor takes enough damage, they will use at least one | * When the Emperor takes enough damage, they will use at least one [[Potion of Superior Healing]]. Up to 2 of these potions are available but using them here means the Emperor will not have them during later encounters. | ||
NOTE: | NOTE: | ||
Line 100: | Line 100: | ||
===The Upper City=== | ===The Upper City=== | ||
When it is finally time to [[Confront the Elder Brain]], the Emperor can proceed as the player's ally during this final mixture of open-world and combat gameplay. The Emperor will be attached to one character like a summon for the duration of this | When it is finally time to [[Confront the Elder Brain]], the Emperor can proceed as the player's ally during this final mixture of open-world and combat gameplay. The Emperor will be attached to one character like a summon for the duration of this experience. | ||
* When The Emperor's hit points reach 0, they will become "downed" like any other controllable ally, and will make death saving throws. | * When The Emperor's hit points reach 0, they will become "downed" like any other controllable ally, and will make death saving throws. | ||