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{{CharacterInfo2
|name=Umbral Tremor
|file=Umbral Tremor.PNG
|filename=
|HP=12; 16{{Tactician}}
|location=[[Gauntlet of Shar]]
|faction=[[Sharrans]]
|conditions={{CON|Umbral Tremor}}
|bludgeoning=resistant
|slashing=resistant
|piercing=resistant
|acid=double
|cold=double
|fire=double
|necrotic=immune
|poison=immune
|psychic=immune
|radiant=vulnerable
|thunder=immune
}}
'''Umbral Tremors''' are environmental entities found in [[Act Two]].
{{Spoiler warning|act=2}}
{{Spoiler warning|act=2}}
{{Infobox statistics
| name = Umbral Tremor
| image = Umbral Tremor.PNG
| hit_points = 12
| hit_points_tactician = 16
| resistant1 = Bludgeoning
| resistant2 = Slashing
| resistant3 = Piercing
| resistant4 = Acid
| resistant5 = Cold
| resistant6 = Fire
| immune1 = Necrotic
| immune2 = Poison
| immune3 = Psychic
| immune4 = Thunder
| vulnerable1 = Radiant
| initiative =
| proficiency_bonus =


| condition1_name = Umbral Tremor
These rumbling portals of darkness serve as the first line of defense of the [[Gauntlet of Shar]], summoning [[Dark Justiciar|Dark Justiciars]] through them to battle against invaders.
| condition1_description = The Umbral Tremor is about to open - unleashing the Nightsinger's fell hordes.
 
}}
'''Umbral Tremors''' are environmental entities found in [[Act Two]]. These rumbling portals of darkness serve as the first line of defense of the [[Gauntlet of Shar]], summoning [[Dark Justiciar|Dark Justiciars]] through them to battle against invaders.


== Abilities ==
== Abilities ==
{{Feature box|Permit Passage}}
{{Feature box|Permit Passage}}


== Tactics ==
== Notes ==


* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking.
* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking.
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