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In [[Turn-based mode]], every character has limited [[Resources]] each turn; generally one {{Resource|Action}}, one {{Resource|Bonus}}, and one {{Resource|Reaction}} for interacting with their environment, and 7.5-10.5m (25-35ft) for navigating around it. There are a variety of items and class features that can grant additional resources, offering a potentially significant increase in effectiveness for one turn, entire combats, or passively for the rest of the game; this is a list of these '''sources of additional resources'''.
{{Proposed deletion|reason = Changes merged into main page.}}


== Common Resources ==
== Restoring common resources ==
The following is a list of different types of "Haste", all of which are mutually exclusive; regardless of [[Condition]], only ''one'' of these buffs/source of an additional {{Resource|Action}} may apply to any particular character at once.
* Since many will apply {{Cond|Lethargic}} and require [[Concentration]], attempting to re-apply the effect will generally result in '''concentration''' being broken, thus immediately applying '''Lethargic''' and causing the original target to lose their turn.
{| class = "wikitable center sortable"
! Effect
! Condition
! Source
! Effect Duration
! Limitation
|-
| rowspan = 10 | +1 {{Resource|Action}}{{Note|This effect does not benefit from {{SAI|Extra Attack}} in [[Honour Mode]].|name=HonourModeExclusion}}
| rowspan = 5 | {{Cond|Hastened}}
| {{MdRarityItem|Potion of Speed}}{{Icon|Consumables Icon.png|16}}
| rowspan = 2 | {{Duration|3}}
| rowspan = 4 | {{Cond|Lethargic}} for {{Duration|1}} on effect end.
|-
| [[Fire Myrmidon]] ({{SAI|Myrmidon's Immolation|c=16}}){{Note|Despite being a Haste Condition, Myrmidon's Immolation uniquely DOES stack with {{SAI|Extra Attack}} in [[Honour Mode]].}}
|-
| {{SAI|Haste|c=16}}
| rowspan = 3 | {{Duration|10}}
|-
| {{MdRarityItem|Scroll of Haste}} ({{SAI|Haste|c=16}})
|-
| {{MdRarityItem|Darkfire Shortbow}} ({{SAI|Haste|c=16}}) || {{Cond|Lethargic}} for {{Duration|1}} on effect end. <br> {{Recharge|Long Rest}}
|-
| {{Cond|Celestial Haste}} || {{MdRarityItem|Gontr Mael}} ({{SAI|Haste|c=16}}) || {{Duration|5}} || {{Recharge|Long Rest}}
|-
| rowspan = 4 | {{Cond|Haste Spores}}
| {{MdRarityItem|Haste Spore Grenade}}{{Icon|Consumables Icon.png|16}} ({{SAI|Throw}})
| rowspan = 3 | {{Duration|1}} || Surface created has {{Duration|3}}
|-
| {{MdRarityItem|Armour of the Sporekeeper}} ({{SAI|Haste Spores}}) || Surface created has {{Duration|3}} <br> {{Recharge|Long Rest}}
|-
| {{MdRarityItem|Haste Spore Flask}}{{Icon|Consumables Icon.png|16}} ({{SAI|Throw}}) || Surface created has {{Duration|Permanent}}
|}
 
 
Additionally, the following sources of additional resources are available:
{| class = "wikitable center sortable"
! Effect
! Condition
! Source
! Effect Duration
! Limitation
|-
| +1 {{Resource|Action}} || {{Cond|Action Surge}} || {{SAI|Action Surge|w=40}} <br> (Level 3 {{Class|Fighter}})
| rowspan = 2 | {{Duration|1}} || {{Recharge|Short Rest}}
|-
| rowspan = 2 | +1 {{Resource|Action}}{{Note|name=HonourModeExclusion}}
| {{Cond|Elixir of Bloodlust}} || {{MdRarityItem|Elixir of Bloodlust}}{{Icon|Consumables Icon.png|16}} || After killing an enemy. <br> {{Duration|Long Rest}}
|-
| {{Cond|The Terazul Jitters}} || {{MdRarityItem|Terazul}}{{Icon|Consumables Icon.png|16}} || {{Duration|2}} || {{Cond|Lethargic}} for {{Duration|1}} on effect end.
|-
| rowspan = 4 | +1 {{Resource|Bonus}}
| {{SAI|Fast Hands}} || Level 3 {{Class|Assassin}} || {{Duration|1}} || {{Recharge|Per Turn}}
|-
| {{Cond|Wholeness of Body}} || {{SAI|Wholeness of Body}} <br> (Level 6 {{Class|Way of the Open Hand}}) || {{Duration|3}} || {{Recharge|Long Rest}}
|-
| rowspan = 2 | {{Cond|Extra Bonus Action}}
| {{MdRarityItem|Pyroquickness Hat}}
| rowspan =3 | {{Duration|1}} || After casting a leveled {{DamageType|Fire}} [[Spell]]. <br> {{Recharge|Per Turn}}
|-
| {{MdRarityItem|Helmet of Grit}} || While at <50% [[Hit Points]] <br> {{Recharge|Per Turn}}
|-
| +1 {{Resource|Reaction}} || {{SAI|Elegant Duellist}} || {{MdRarityItem|Duellist's Prerogative}} || While off-hand is empty. <br> {{Recharge|Per Turn}}
|}
{{NoteList}}
 
=== Movement speed ===
See [[List of sources of movement speed]].
 
=== Restoring common resources ===
Normally, common resources are only replenished at the start of each turn, but there are a few scenarios where they can be replenished mid-turn:
Normally, common resources are only replenished at the start of each turn, but there are a few scenarios where they can be replenished mid-turn:
* {{SAI|Assassin's Alacrity}}: Restores your {{r|action}} and {{r|bonus}} resources when entering combat.
* {{SAI|Assassin's Alacrity}}: Restores your {{r|action}} and {{r|bonus}} resources when entering combat.
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== Spell slots ==
= Spell slots =
=== Creating slots ===
=== Creating Slots ===
In addition to those gained from [[Spells#Spell slots|normal class progression]], spell slots can also be granted by the following sources:
In addition to those gained from [[Spells#Spell slots|normal class progression]], spell slots can also be granted by the following sources:


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! Limitation
! Limitation
|-
|-
| {{MdRarityItem|Shield of Devotion}}  
| {{MdRarityItem|Shield of Devotion}} || {{SpellSlot|1|1}} || While equipped.
| rowspan = 2 | {{SpellSlot|1|1}}  
| rowspan = 3 | While equipped.
|-
| {{MdRarityItem|Shield of the Undevout}}
|-
| {{MdRarityItem|Spell Savant Amulet}} || {{SpellSlot|2|1}}
|-
| {{MdRarityItem|Elixir of Arcane Cultivation}} || {{SpellSlot|1|1}}
| rowspan = 4 | {{Duration|Long Rest}}
|-
| {{MdRarityItem|Greater Elixir of Arcane Cultivation}} || {{SpellSlot|2|1}}
|-
| {{MdRarityItem|Superior Elixir of Arcane Cultivation}} || {{SpellSlot|3|1}}
|-
| {{MdRarityItem|Supreme Elixir of Arcane Cultivation}} || {{SpellSlot|4|1}}
|-
|-
| {{SAI|Create Spell Slot}} || {{SpellSlot|5|1}} or lower || {{Resource|SP|forceplural = yes}}
| {{MdRarityItem|Shield of the Undevout}} || {{SpellSlot|1|1}} || While equipped.
|-
|-
| [[Consumed Shadow Weave]] || {{SpellSlot|Shadow|1}} || {{Recharge|Long Rest}}
| {{MdRarityItem|Elixir of Arcane Cultivation}} || {{SpellSlot|1|1}} || {{Duration|Long Rest}}
|}
 
 
=== Ignoring cost(s) ===
Alternatively, some actions allow for the casting of a single spell without expending the corresponding slot, though you must already have the spell learned/prepared, and a slot of the corresponding level (even if it has already been depleted).
 
{| class = "wikitable center"
! Type
! Source
! Cost Waived
! Limitation
|-
|-
| rowspan = 2 | {{SAI|Arcane Battery}} || {{MdRarityItem|Staff of Spellpower}}  
| {{MdRarityItem|Greater Elixir of Arcane Cultivation}} || {{SpellSlot|2|1}} || {{Duration|Long Rest}}
| rowspan = 2 | {{SpellSlot|6|1}} or lower
| rowspan = 3 | {{Recharge|Long Rest}}
|-
|-
| {{MdRarityItem|Markoheshkir}}  
| {{MdRarityItem|Superior Elixir of Arcane Cultivation}} || {{SpellSlot|3|1}} || {{Duration|Long Rest}}
|-
|-
| colspan = 2 | {{SAI|Freecast}} || {{SpellSlot|6|1}} or lower, all other [[Resource]] costs
| {{MdRarityItem|Supreme Elixir of Arcane Cultivation}} || {{SpellSlot|4|1}} || {{Duration|Long Rest}}
|}
|}




=== Restoring slots ===
=== Restoring Slots ===
One can also restore ''expended'' slots (a used spell slot of a particular level; this will not have any effect when all slots are available, or the character does not have any slots) via the following methods:
One can also restore ''expended'' slots (a used spell slot of a particular level; this will not have any effect when all slots are available, or the character does not have any slots) via the following methods:


{| class = "wikitable center"
{| class = "wikitable center"
! Type
! Source
! Source
! Spell Slot Level
! Spell Slot Level
! Limitation
! Limitation
|-
|-
| {{SAI|Bolstering Magic: Level 1 Spell Slot}} || {{SpellSlot|1|1}}
| rowspan = 4 | Item
| rowspan = 5 | {{Recharge|Long Rest}}
|-
| {{SAI|Bolstering Magic: Level 2 Spell Slot}} || {{SpellSlot|2|1}}
|-
| {{SAI|Bolstering Magic: Level 3 Spell Slot}} || {{SpellSlot|3|1}}
|-
| {{SAI|Arcane Recovery}} || Multiple, up to {{SpellSlot|5|1}} and a total of {{math|\frac{\text{Wizard level} }{2} }} (rounded up)
|-
| {{SAI|Natural Recovery}} || Multiple, up to {{SpellSlot|5|1}} and a total of {{math|\frac{\text{Druid level} }{2} }} (rounded up)
|-
| {{MdRarityItem|Spellthief}} || {{SpellSlot|1|1}} || On [[Critical Hit]] with Spellthief <br> {{Recharge|Short Rest}}
| {{MdRarityItem|Spellthief}} || {{SpellSlot|1|1}} || On [[Critical Hit]] with Spellthief <br> {{Recharge|Short Rest}}
|-
|-
| {{MdRarityItem|Pearl of Power Amulet}} || {{SpellSlot|3|1}} or lower  
| {{MdRarityItem|Pearl of Power Amulet}} || {{SpellSlot|3|1}} or lower || {{Recharge|Long Rest}}
| rowspan = 3 | {{Recharge|Long Rest}}
|-
|-
| {{MdRarityItem|Caitiff Staff}} || {{SpellSlot|5 Warlock|1}} or lower
| {{MdRarityItem|Caitiff Staff}} || {{SpellSlot|5 Warlock|1}} or lower || {{Recharge|Long Rest}}
|-
|-
| {{MdRarityItem|Spellcrux Amulet}} || {{SpellSlot|6|1}}, or {{SpellSlot|5|1}} AND matching-level {{SpellSlot|5 Warlock|1}} or lower
| {{MdRarityItem|Spellcrux Amulet}} || {{SpellSlot|6|1}}, or {{SpellSlot|5|1}} AND matching-level {{SpellSlot|5 Warlock|1}} or lower || {{Recharge|Long Rest}}
|}
 
 
== Class-Specific Resources ==
{| class = "wikitable center sortable"
! Class
! Resource
! Source
! Effect
! Limitation
|-
|-
| rowspan = 2 | [[Bard]]
| rowspan = 6 | Class Feature
| rowspan = 2 | {{Resource| Bardic Inspiration}}  
| {{SAI|Bolstering Magic: Level 1 Spell Slot}} || {{SpellSlot|1|1}} || {{Recharge|Long Rest}}
| {{MdRarityItem|Wondrous Gloves}} || +1 {{Resource|Bardic Inspiration}} || While equipped.
|-
|-
| {{MdRarityItem|Boots of Brilliance}} || Regain an expended {{Resource|Bardic Inspiration}} || {{Recharge|Long Rest}}
| {{SAI|Bolstering Magic: Level 2 Spell Slot}} || {{SpellSlot|2|1}} || {{Recharge|Long Rest}}
|-
|-
| {{Class|Battle Master}} || {{Resource|Superiority Die}} || {{SAI|Martial Adept}} || +1 {{Resource|Superiority Die}} || While [[Feat]] selected.
| {{SAI|Bolstering Magic: Level 3 Spell Slot}} || {{SpellSlot|3|1}} || {{Recharge|Long Rest}}
|-
|-
| [[Cleric]] || {{Resource|Channel Divinity}} || {{MdRarityItem|Amulet of the Devout}} || +1 {{Resource|Channel Divinity}} || While equipped.
| {{SAI|Arcane Recovery}} || Multiple, up to a total of {{math|\frac{\text{Wizard level} }{2} }} (rounded up) || {{Recharge|Long Rest}}
|-
|-
| [[Druid]] || {{Resource|Wild Shape}} || {{MdRarityItem|Shapeshifter Hat}} || +1 {{Resource|Wild Shape}}  
| {{SAI|Natural Recovery}} || Multiple, up to a total of {{math|\frac{\text{Druid level} }{2} }} (rounded up) || {{Recharge|Long Rest}}
| rowspan = 6 | {{Recharge|Long Rest}}
|-
|-
| [[Paladin]] || {{Resource|Channel Oath}} || {{RarityItem|Armour of Devotion}} || Restore an expended {{Resource|Channel Oath}}
| {{SAI|Create Spell Slot}} || {{SpellSlot|5|1}} or lower || {{Resource|SP|forceplural = yes}}  
|-
| rowspan = 5 | [[Monk]]
| rowspan = 5 | {{Resource|Ki}}
| {{MdRarityItem|Sentient Amulet (Rare)}} || Restore 2 expended {{Resource|Ki|forceplural=yes}}
|-
| {{MdRarityItem|Sentient Amulet (Very Rare)}} || Restore 1 {{SAI|Martial Arts: Deft Strikes|Martial Arts}} die of expended {{Resource|Ki|forceplural=yes}}
|-
| {{SAI|Harmony of Fire and Water}} || Restore {{math|\frac{1}{2} }} (rounded down) of your max {{Resource|Ki|forceplural=yes}}
|-
| {{SAI|Wholeness of Body}} || Restore {{math|\frac{1}{2} }} (rounded down) of your max {{Resource|Ki|forceplural=yes}} <br> Gain {{Cond|Wholeness of Body}}
|-
| {{Cond|Wholeness of Body}} || Restore 1 expended {{Resource|Ki}} per turn || {{Duration|3}}
|-
| rowspan = 2 | [[Sorcerer]]
| rowspan = 2 | {{Resource|SrcPnt|forceplural=yes}}
| {{SAI|Create Sorcery Points}} || Gain up to 6 {{Resource|SrcPnt|forceplural=yes}} || [[Spell Slot]]s
|-
| {{SAI|Wild Magic: Sorcery Points}} || Each [[Spell]] cast restores (Spell Level) {{Resource|SrcPnt|forceplural=yes}} || {{Duration|2}}
|}
|}
== Resting ==
Most resources are only recovered via [[Resting]], though some alternative options exist:
{{Excerpt|Resting|Additional Types|template=.-}}
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