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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
[[Category:Actions]] | [[Category:Actions]] | ||
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action. | '''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action. | ||
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In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions). | In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions). | ||
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for | The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for four differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher; secondly, proficiency bonus isn't added; thirdly, the base DC is 10 instead of 8; and finally, each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically: | ||
<div class="center"> | <div class="center"> | ||
{{InfoBlob|1 = | {{InfoBlob|1 = | ||
Weapon Action DC = | Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]] | ||
}} | }} | ||
</div> | </div> | ||
Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher. | Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher. | ||
== Overview of Weapon Actions == | == Overview of Weapon Actions == | ||
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<!-- Don't use absolute widths! Remember mobile! --> | <!-- Don't use absolute widths! Remember mobile! --> | ||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! style="width: | ! style="width: 15.0%;" | Weapon Action | ||
! style="width: 17%;" | Associated Weapons | ! style="width: 17.5%;" | Associated Weapons | ||
! style="width: | ! style="width: 17.5%;" | Cost | ||
! style="width: | ! style="width: 17.5%;" | Effect | ||
!Damage | ! style="width: 12.5%;" | Bonus DC | ||
! style="width: 20.0%;" | Damage | |||
|- | |- | ||
| {{SAI|Backbreaker|w=40}} | | {{SAI|Backbreaker|w=40}} | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Prone}} | | Inflict {{Cond|Prone}} | ||
| [[Strength]] (+1) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Bludgeoning}} | |||
|- | |- | ||
| {{SAI|Brace (Melee)|w=40}} | | {{SAI|Brace (Melee)|w=40}} | ||
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</ul> | </ul> | ||
| {{action | movement | m = 6 | ft = 20 }} | | {{action | movement | m = 6 | ft = 20 }} | ||
| | | 'Advantage' on damage rolls for this turn | ||
| - | |||
| - | | - | ||
|- | |- | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Strike | | Strike 3 targets <br> {{AOE | cone | m = 1.5 | ft = 5 }} | ||
| - | |||
| Halved weapon damage | | Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]]) | ||
|- | |- | ||
| {{SAI|Concussive Smash|w=40}} | | {{SAI|Concussive Smash|w=40}} | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Dazed}} | | Inflict {{Cond|Dazed}} | ||
| [[Constitution]] (Hybrid DC) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| {{SAI| | | {{SAI|Crippling Strike|w=40}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Maimed}} | | Inflict {{Cond|Maimed}} | ||
| [[Constitution]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}} | |||
|- | |- | ||
| {{SAI|Disarming Strike|w=40}} | | {{SAI|Disarming Strike|w=40}} | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Target drops | | Target drops Weapon | ||
| [[Strength]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Piercing}} | |||
| | |||
|- | |- | ||
| {{SAI|Flourish|w=40}} | | {{SAI|Flourish|w=40}} | ||
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| {{Action|bonus}} | | {{Action|bonus}} | ||
| Inflict {{Cond|Off Balance}} | | Inflict {{Cond|Off Balance}} | ||
| [[Dexterity]] (+2) | |||
| None | |||
| | |||
|- | |- | ||
| {{SAI|Heartstopper|w=40}} | | {{SAI|Heartstopper|w=40}} | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Chest Trauma}} | | Inflict {{Cond|Chest Trauma}} | ||
| [[Constitution]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageText||Bludgeoning}} | |||
|- | |- | ||
| {{SAI|Lacerate|w=40}} | | {{SAI|Lacerate|w=40}} | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Bleeding}} | | Inflict {{Cond|Bleeding}} | ||
| [[Constitution]] (+2) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Gaping Wounds}} | | Inflict {{Cond|Gaping Wounds}} | ||
| [[Constitution]] (+2) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
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| {{Action|bonus}} | | {{Action|bonus}} | ||
| Inflict {{Cond|Dazed}} | | Inflict {{Cond|Dazed}} | ||
| [[Constitution]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}} | |||
|- | |- | ||
| {{SAI|Prepare|w=40}} | | {{SAI|Prepare|w=40}} | ||
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| {{action | movement | m = 6 | ft = 20 }} | | {{action | movement | m = 6 | ft = 20 }} | ||
| Extra damage on melee attacks this turn | | Extra damage on melee attacks this turn | ||
| [[Ability Score Modifier|Strength | | - | ||
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Slashing}} | |||
|- | |- | ||
| {{SAI|Rush Attack|w=40}} | | {{SAI|Rush Attack|w=40}} | ||
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<li> {{WeaponType|Pikes}} | <li> {{WeaponType|Pikes}} | ||
</ul> | </ul> | ||
| {{Action | | {{Action}} | ||
| Charge | | Charge 9 m / 30 ft <br> Inflict {{Cond|Off Balance}} | ||
| [[Strength]] (+1) | |||
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type | |||
|- | |- | ||
| {{SAI|Tenacity|w=40}} | | {{SAI|Tenacity|w=40}} | ||
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| {{Action|Reaction}} | | {{Action|Reaction}} | ||
| Inflict damage on a miss | | Inflict damage on a miss | ||
| [[Ability Score Modifier|Strength | | - | ||
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Bludgeoning}} | |||
|- | |- | ||
| {{SAI|Topple|w=40}} | | {{SAI|Topple|w=40}} | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Prone}} | | Inflict {{Cond|Prone}} | ||
| [[Dexterity]] (+2) | |||
| None | |||
|- | |- | ||
| {{SAI|Weakening Strike|w=40}} | | {{SAI|Weakening Strike|w=40}} | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Weak Grip}} | | Inflict {{Cond|Weak Grip}} | ||
| [[Strength]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type | |||
|} | |} | ||
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<!-- Don't use absolute widths! Remember mobile! --> | <!-- Don't use absolute widths! Remember mobile! --> | ||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! style="width: | ! style="width: 15.0%;" | Weapon Action | ||
! style="width: 17%;" | Associated Weapons | ! style="width: 17.5%;" | Associated Weapons | ||
! style="width: | ! style="width: 17.5%;" | Cost | ||
! style="width: | ! style="width: 17.5%;" | Effect | ||
!Damage | ! style="width: 12.5%;" | Saving Throw | ||
! style="width: 20.0%;" | Damage | |||
|- | |- | ||
| {{SAI|Brace (Ranged)|w=40}} | | {{SAI|Brace (Ranged)|w=40}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
<li> {{WeaponType|Longbows}} | |||
<li> {{WeaponType|Heavy Crossbows}} | <li> {{WeaponType|Heavy Crossbows}} | ||
</ul> | </ul> | ||
| {{action | movement | m = 6 | ft = 20 }} | | {{action | movement | m = 6 | ft = 20 }} | ||
| | | 'Advantage' on damage rolls for this turn | ||
| - | |||
| - | | - | ||
|- | |- | ||
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| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Hamstrung}} | | Inflict {{Cond|Hamstrung}} | ||
| [[Constitution]] (+1) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| {{SAI|Mobile Shot|w=40}} | | {{SAI|Mobile Shot|w=40}} | ||
|<ul style="list-style: none;"> | | | ||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Hand Crossbows}} | <li> {{WeaponType|Hand Crossbows}} | ||
</ul> | </ul> | ||
| {{Action|bonus}} | | {{Action|bonus}} | ||
| | | Weapon attack as a bonus action <br> ''Prerequisite: Dashed or Disengaged this turn'' | ||
| - | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| {{SAI|Piercing Shot|w=40}} | | {{SAI|Piercing Shot|w=40}} | ||
|<ul style="list-style: none;"> | | | ||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Light Crossbows}} | <li> {{WeaponType|Light Crossbows}} | ||
<li> {{WeaponType|Hand Crossbows}} | <li> {{WeaponType|Hand Crossbows}} | ||
<li> {{WeaponType|Heavy Crossbows}} | |||
</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{Cond|Gaping Wounds}} | | Inflict {{Cond|Gaping Wounds}} | ||
| [[Constitution]] (+1) | |||
| Weapon damage | | Weapon damage | ||
|} | |} | ||
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| {{Action|action}} | | {{Action|action}} | ||
| A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}. | | A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}. | ||
| | | {{SavingThrow|STR|dc=12}} | ||
| +1d6 {{DamageType|Force}} | | +1d6 {{DamageType|Force}} | ||
|- | |- | ||
| {{SAI|Arcane Ammunition|w=40}} | | {{SAI|Arcane Ammunition|w=40}} | ||
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| - | | - | ||
| + Proficiency Bonus {{DamageType|Necrotic}} | | + Proficiency Bonus {{DamageType|Necrotic}} | ||
|- | |- | ||
| {{SAI|Poison Mist|w=40}} | | {{SAI|Poison Mist|w=40}} |