Editing Weapon actions

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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Actions]]
[[Category:Actions]]
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
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In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).


The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for two differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher and secondly; each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except the [[Spells|Spellcasting Modifier]] is replaced with either Strength or Dexterity, whichever is higher. Additionally, base DC is 10. Each Weapon Action also grants its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. Certain Weapon Action also uses a '''Hybrid''' DC<!-- LARIAN! -->, which allows for a user's [[Spellcasting Modifier]] to be used instead.


<div class="center">
<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div>
{{InfoBlob|1 =
Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] modifier + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
}}
</div>


Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.
==Overview of Weapon Actions==


Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the players proficiency bonus to their DC, leading to an overall lower DC after Proficiency Bonus increases at level 5. This was changed to the above formula after patch 5.
===Melee Weapons===
 
{| class="wikitable"
== Overview of Weapon Actions ==
! style="width: 160pt;" |Weapon Action
 
! style="width: 130pt;" |Associated Weapons
=== Melee Weapons ===
! style="width: 100pt;" |Cost
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 140pt;" |Effect
{| class="wikitable" style="width: 100%;"
! style="width: 70pt;" |Bonus DC
! style="width: 18.5%;" | Weapon Action
! style="width: 180pt;" |Damage  
! style="width: 17%;" | Associated Weapons
! style="width: 18.5%;" | Cost
! style="width: 22%;" | Effect
!Damage
|-
|-
| {{SAI|Backbreaker|w=40}}
|[[Backbreaker]] ||{{WeaponType|Warhammers}}<br>{{WeaponType|Mauls}} ||{{Action}}||Inflict [[Conditions#Prone|Prone]]||Strength||1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|STR}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{SAI|Brace (Melee)|w=40}}
|[[Brace (Melee)]]||{{WeaponType|Glaives}}<br>{{WeaponType|Pikes}}||{{action | movement | m = 6 | ft = 20 }}|| 'Advantage' on damage rolls for this turn||-|| -
|
<ul style="list-style: none;">
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Pikes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll melee damage rolls and take the higher value
* {{duration|1}}
| -
|-
|-
| {{SAI|Cleave|w=40}}
|[[Cleave]]||{{WeaponType|Battleaxes}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Greatswords}}||{{Action}}||Strike 3 targets <br> 1.5 m / 5 ft cone||-||Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]])
|
<ul style="list-style: none;">
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action}}
| Strike up to 3 targets
* {{AOE | cone | m = 1.5 | ft = 5 }}
| Halved weapon damage  
* Any bonus damage is not halved, e.g. from {{SAI|Divine Smite}} or {{SAI|Great Weapon Master: All In|Great Weapon Master}}
|-
|-
| {{SAI|Concussive Smash|w=40}}
|[[Concussive Smash]] ||{{WeaponType|Morningstars}}<br> Bludgeoning weapons except Quarterstaves:<br>{{WeaponType|Clubs}}<br>{{WeaponType|Light Hammers}}<br>{{WeaponType|Maces}}<br>{{WeaponType|Warhammers}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}||{{Action}}||Inflict [[Conditions#Dazed|Dazed]]||Constitution (Hybrid DC)||Weapon damage
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Clubs}}
<li> {{WeaponType|Light Hammers}}
<li> {{WeaponType|Maces}}
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Hybrid DC
* {{duration|2}}
| Weapon damage
|-
|-
| {{SAI|Maiming Strike|w=40}}
|[[Crippling Strike]]||{{WeaponType|War Picks}}<br>{{WeaponType|Battleaxes}}||{{Action}} ||Inflict [[Conditions#Crippled|Crippled]]||Constitution - 2||1d4 + Strength Modifier <br> {{DamageType|Slashing}}
|
<ul style="list-style: none;">
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Battleaxes}}
</ul>
| {{Action}}
| Inflict {{Cond|Maimed}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{SAI|Disarming Strike|w=40}}
|Disarming Strike
|
|{{WeaponType|Tridents}}
<ul style="list-style: none;">
|{{Action}}
<li> {{WeaponType|Tridents}}
|Target drops Weapon
</ul>
| Strength - 2
| {{Action}}
|1d4 + Strength Modifier <br> {{DamageType|Piercing}}
| Target drops weapon
* {{Saving throw|STR}}
* Weapon action DC + 2
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{SAI|Flourish|w=40}}
|[[Flourish]]||All martial weapons with Finesse: <br> {{WeaponType|Scimitars}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Rapiers}}||{{Action|bonus}}||Inflict [[Conditions#Off Balance|Off Balance]]||Dexterity - 2||None
|
<ul style="list-style: none;">
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Rapiers}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Off Balance}}
* {{Saving throw|DEX}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| {{SAI|Heartstopper|w=40}}
|[[Heartstopper]]||{{WeaponType|Morningstars}}||{{Action}}||Inflict [[Conditions#Chest Trauma|Chest Trauma]]||Constitution - 2||1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
</ul>
| {{Action}}
| Inflict {{Cond|Chest Trauma}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| {{SAI|Lacerate|w=40}}
|[[Lacerate]]||All Slashing weapons:<br>{{WeaponType|Handaxes}}<br>{{WeaponType|Sickles}}<br>{{WeaponType|Scimitars}}<br>{{WeaponType|Battleaxes}}<br>{{WeaponType|Longswords}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Greatswords}}<br>{{WeaponType|Halberds}}||{{Action}}||Inflict [[Conditions#Bleeding|Bleeding]]||Constitution - 2||Weapon damage
|
<ul style="list-style: none;">
<li> {{WeaponType|Handaxes}}
<li> {{WeaponType|Sickles}}
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Greatswords}}
<li> {{WeaponType|Halberds}}
</ul>
| {{Action}}
| Inflict {{Cond|Bleeding}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
| {{SAI|Piercing Strike|w=40}}
|[[Piercing Strike]]||{{WeaponType|Rapiers}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Pikes}}||{{Action}}||Inflict [[Conditions#Gaping Wounds|Gaping Wounds]]||Constitution - 2||Weapon damage
|<ul style="list-style: none;">
<li> {{WeaponType|Daggers}}
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Pikes}}
<li> {{WeaponType|Javelins}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
| {{SAI|Pommel Strike|w=40}}
|[[Pommel Strike]]||{{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}}||{{Action|bonus}}||Inflict [[Conditions#Dazed|Dazed]]||Constitution - 2||1d4 + Strength Modifier <br>{{DamageType|Slashing}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| {{SAI|Prepare|w=40}}
|[[Prepare]]||{{WeaponType|Greataxes}}||{{action | movement | m = 6 | ft = 20 }}||Extra damage on melee attacks this turn||-||Strength Modifier <br> {{DamageType|Slashing}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Greataxes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
|-
|-
| {{SAI|Rush Attack|w=40}}
|[[Rush Attack]]||{{WeaponType|Longswords}}<br>All polearms except Quarterstaves:<br>{{WeaponType|Spears}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Pikes}}||{{Action}}||Charge 9 m / 30 ft <br> Inflict [[Conditions#Off Balance|Off Balance]]||Strength||1d4 + Strength Modifier <br> Inherits weapon damage type
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Spears}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Pikes}}
</ul>
| {{Action}}<br>+ {{action|movement}}
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}}
* {{Saving throw|STR}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type  
|-
|-
| {{SAI|Tenacity|w=40}}
|[[Tenacity]]||{{WeaponType|Morningstars}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}||{{Action|Reaction}}||Inflict damage on a miss||-||Strength Modifier <br>{{DamageType|Bludgeoning}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action|Reaction}}
| Inflict damage on a miss
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
* Minimum 1 damage
|-
|-
| {{SAI|Topple|w=40}}
|[[Topple]]||{{WeaponType|Quarterstaves}}||{{Action}}||Inflict [[Conditions#Prone|Prone]]|| Dexterity - 2||None
|
<ul style="list-style: none;">
<li> {{WeaponType|Quarterstaves}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|Dex}}
* Weapon action DC + 2
* {{duration|1}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| {{SAI|Weakening Strike|w=40}}
|[[Weakening Strike]]||{{WeaponType|Rapiers}}<br>{{WeaponType|War Picks}}<br>{{WeaponType|Warhammers}}||{{Action}}||Inflict [[Conditions#Weak Grip|Weak Grip]]||Strength - 2||1d4 + Strength Modifier <br> Inherits weapon damage type
|
<ul style="list-style: none;">
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Warhammers}}
</ul>
| {{Action}}
| Inflict {{Cond|Weak Grip}}
* {{Saving throw|STR}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
* Non-lethal damage
|}
|}


=== Ranged Weapons ===
===Ranged Weapons===
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable"
{| class="wikitable" style="width: 100%;"
! style="width: 160pt;" |Weapon Action
! style="width: 18.5%;" | Weapon Action
! style="width: 130pt;" |Associated Weapons
! style="width: 17%;" | Associated Weapons
! style="width: 100pt;" |Cost
! style="width: 18.5%;" | Cost
! style="width: 140pt;" |Effect
! style="width: 25%;" | Effect
! style="width: 70pt;" |Saving Throw
!Damage
! style="width: 180pt;" |Damage
|-
|-
| {{SAI|Brace (Ranged)|w=40}}
|[[Brace (Ranged)]]||{{WeaponType|Longbows}}||{{action | movement | m = 6 | ft = 20 }}||'Advantage' on damage rolls for this turn||-|| -
|
<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Longbows}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll ranged damage rolls and take the higher value
* {{duration|1}}
| -
|-
|-
| {{SAI|Hamstring Shot|w=40}}
|[[Hamstring Shot]] ||{{WeaponType|Shortbows}}<br>{{WeaponType|Longbows}}||{{Action}}||Inflict [[Conditions#Hamstrung|Hamstrung]]|| Constitution||Weapon damage
|
<ul style="list-style: none;">
<li> {{WeaponType|Shortbows}}
<li> {{WeaponType|Longbows}}
</ul>
| {{Action}}
| Inflict {{Cond|Hamstrung}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
| {{SAI|Mobile Shot|w=40}}
| [[Mobile Shot]]||{{WeaponType|Hand Crossbows}}||{{Action|bonus}}||Weapon attack as a bonus action
|<ul style="list-style: none;">
''Prerequisite: Dashed or Disengaged this turn''
<li> {{WeaponType|Hand Crossbows}}
| -||Weapon damage
</ul>
| {{Action|bonus}}
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
| Weapon damage
|-
|-
| {{SAI|Piercing Shot|w=40}}
|[[Piercing Shot]]||All crossbows:<br>{{WeaponType|Light Crossbows}}<br>{{WeaponType|Hand Crossbows}}<br>{{WeaponType|Heavy Crossbows}}||{{Action}} ||Inflict [[Conditions#Gaping Wounds|Gaping Wounds]]||Constitution||1d8 + Dexterity Modifier <br> {{DamageType|Piercing}}
|<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Light Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|}
|}


=== Special Actions ===
===Special Actions ===
 
*The following actions are available only on specific weapons.
The following actions are available only on specific weapons.
{| class="wikitable"
! style="width: 160pt;" |Weapon Action
! style="width: 130pt;" |Associated Weapons
! style="width: 100pt;" |Cost
! style="width: 140pt;" |Effect
! style="width: 70pt;" |Saving Throw
! style="width: 180pt;" |Damage
|-


<!-- Don't use absolute widths! Remember mobile! -->
|[[Arcane Ammunition (Weapon Action)|Arcane Ammunition]]
{| class="wikitable" style="width: 100%;"
|{{SmallIcon|Crossbow of Arcane Force Icon.png}} [[Crossbow of Arcane Force]]
! style="width: 15.0%;" | Weapon Action
|{{Action|bonus}}
! style="width: 17.5%;" | Associated Weapons
|Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
! style="width: 15.0%;" | Cost
! style="width: 20.0%;" | Effect
! style="width: 12.5%;" | Saving Throw
! style="width: 20.0%;" | Extra Damage
|-
| {{SAI|Absolute Power|w=40}}
| {{LgRarityItem|Faithbreaker}}
| {{Action|action}}
| A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| -
| +1d6 {{DamageType|Force}}
[[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
|-
| {{SAI|Arcane Ammunition|w=40}}
| {{LgRarityItem|Crossbow of Arcane Force}}
| {{Action|bonus}}
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
| -
| -
| -
| -
|-
|-
| {{SAI|Blood Money|w=40}}
 
| {{LgRarityItem|Twist of Fortune}}
|[[Colossal Onslaught]]
| {{Action|action}}
|{{SmallIcon|Jorgoral's Greatsword Icon.png}} [[Jorgoral's Greatsword]]
| Strike out greedily, dealing an additional {{DamageText|4|Piercing}} damage per 300 [[Gold]] that the target possesses.
|{{Action}}  
| -
|Strike multiple foes in a line 3m wide and 6m long.
| -
| -
|1d8 + Strength Modifier {{DamageType|Bludgeoning}}
|-
|-
| {{SAI|Bolt of Celestial Light|w=40}}
| {{LgRarityItem|Gontr Mael}}
| {{Action|action}}
| {{Cond|Frightened|Frighten}} your target with intimidating arrows.


After attacking, ranged weapon attacks made by Gontr Mael deal an additional {{DamageColor|Radiant|1~4 Radiant damage}}.
|[[Corrosive Strike (Weapon Action)|Corrosive Strike]]
| {{SavingThrow|WIS|dc=11}}
|{{SmallIcon|Corrosive Flail Icon.png}} [[Corrosive Flail]]
| -
|-
| {{SAI|Colossal Onslaught|w=40}}
| {{LgRarityItem|Jorgoral's Greatsword}}
| {{Action}}
| {{Action}}
| Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long -->
|Deal additional {{DamageColor|Acid|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| -
| -
| + Proficiency Bonus {{DamageType|Slashing}}
|1d8 + Strength Modifier {{DamageType|Bludgeoning}} + Proficiency Bonus {{DamageType|Acid}}
|-
|-
| {{SAI|Corrosive Strike|w=40}}
 
| {{LgRarityItem|Corrosive Flail}}
|[[Gargantuan Cleave]]
| {{Action}}
|{{SmallIcon|Greataxe PlusOne Icon.png}} [[Very Heavy Greataxe]]
| Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
|{{Action}}
|Strike multiple foes but inflict [[Conditions#Off Balance|Off Balance]] on self
| -
| -
| + Proficiency Bonus {{DamageType|Acid}}
|Weapon damage + 1d6
|-
|-
| {{SAI|Crowning Strike|w=40}}
 
| {{LgRarityItem|Blade of Oppressed Souls}}
|[[Hush You! (Weapon Action)|Hush You!]]
| {{Action}}
|{{SmallIcon|Battleaxe PlusOne Icon.png}} [[Witchbreaker]]
| Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
|{{Action}}
| -
|Slash a target and possibly [[Condition#Silenced|Silence]] it.
| + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Dawnburst Strike|w=40}}
| {{LgRarityItem|The Sacred Star}}
| {{Action}}
| Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded.
| [[Constitution]]
| [[Constitution]]
| + Proficiency Bonus {{DamageType|Radiant}}
|<nowiki>1d8 + Strength Modifier [[DamageType|</nowiki>{{DamageType|Bludgeoning}}]]
|-
|-
| {{SAI|Dueller's Enthusiasm|w=40}}
 
| {{LgRarityItem|Duellist's Prerogative}}
| [[Maiming Strike (Weapon Action)]]
| {{Action|bonus}}
|{{SmallIcon|Handaxe PlusOne Icon.png}} [[Thermodynamo Axe]]
| While you are not dual-wielding, you can make an additional melee attack with The Dueller.
|{{Action}}
| -
|Possibly [[Condition#Maimed|Maims]] your target. They can't move.
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|[[Constitution]]
|1d4 + Strength Modifier {{DamageType|Bludgeoning}}
|-
|-
| {{SAI|Edge of Darkness|w=40}}
 
| {{LgRarityItem|Shar's Spear of Evening}}
|[[Razor Gale (Weapon_Action)|Razor Gale]]
| {{Action|action}}
|{{SmallIcon|Longsword PlusOne Icon.png}} [[Larethian's Wrath]]
| Create a cloud of Darkness while you attack.
|{{Action}}
|Swing your weapon in a 4m cone that deals damage to all enemies within range.
| -
| -
| + Weapon Damage {{DamageType|Piercing}} to all creatures in cloud
|1d8 + Dexterity Modifier {{DamageType|Bludgeoning}}
|-
|-
| {{SAI|Gargantuan Cleave|w=40}}
 
| {{LgRarityItem|Very Heavy Greataxe}}
|
| {{Action}}
[[Soulbreaker]]
| Strike multiple foes but inflict {{Cond|Off Balance}} on self
|{{SmallIcon|Soulbreaker Greatsword Icon.png}} [[Soulbreaker Greatsword]]
| -
{{SmallIcon|Githyanki Greatsword Icon.png}} [[Silver Sword of the Astral Plane]]
| + 1d6 {{DamageType|Slashing}}
|{{Action}}  
|Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and posibly [[Condition#Stun|Stun]] them.
|[[Constitution]]
|1d6 + Strength Modifier {{DamageType|Piercing}} + {{DamageText|4|Psychic}}<!-- That's what the ingame tooltip says-->
|-
|-
| {{SAI|Grand Slam|w=40}}
 
| {{LgRarityItem|Corpsegrinder}}
|[[Shadowsoaked Blow (Weapon_Action)|Shadowsoaked Blow]]
| {{Action|action}}
|{{SmallIcon|Shortsword PlusOne Icon.png}} [[Sword of Clutching Umbra]]
| Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage each your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
|{{Action}}  
|Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| -
| -
| + Proficiency Bonus {{DamageType|Thunder}}
|1d8 + Dexterity Modifier {{DamageType|Bludgeoning}} + {{DamageText|1d6|Psychic}}<!-- That's what the ingame tooltip says-->
|-
|-
| {{SAI|Hellflame Cleave|w=40}}
 
| {{LgRarityItem|Hellfire Greataxe}}
|[[Topple the Big Folk (Weapon_Action)|Topple the Big Folk]]
| {{Action|bonus}}
|{{SmallIcon|Longsword PlusOne Icon.png}} [[Balduran's Giantslayer]]
| Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageType|Fire}} damage.
|{{Action}}
| -
|Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall [[Condition#Prone|Prone]]
| + 2d6 {{DamageType|Fire}}
|[[Strength]]
|-
|2d6 + 2x Strength Modifier + Proficiency Bonus {{DamageType|Slashing}}
| {{SAI|Hush You!|w=40}}
|- |
| {{LgRarityItem|Witchbreaker}}
| {{Action}}
| Slash a target and possibly {{Cond|Silenced|Silence}} it.
| [[Constitution]] (+1)
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Illuminating Shot|w=40}}
| {{LgRarityItem|Fabricated Arbalest}}
| {{Action}}
| Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.
| -
| -
|-
| {{SAI|Maiming Strike|w=40}}
| {{LgRarityItem|Thermodynamo Axe}}<br>{{LgRarityItem|Pactbound Battleaxe}}
| {{Action}}
| Possibly inflict {{Cond|Maimed}} on your target. They can't move.
| [[Constitution]] (+1)
| 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
| {{SAI|Moonlight Butterflies|w=40}}
| {{LgRarityItem|Moonlight Glaive}}
| {{Action}}
| Strike a foe, conjuring an illusory swarm of moon-pale butterflies, gaining {{Advantage}} on attacks against the target. Deal additional Psychic damage equal to your [[Proficiency Bonus]]. When the target moves away from your illusion, it takes {{DamageColor|Psychic|1~6 Psychic damage}}.
| -
| + Proficiency Bonus {{DamageType|Slashing}} + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Overheat|w=40}}
| {{LgRarityItem|Azer Warhammer}}
| {{Action|bonus}}
| Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
| -
| -
|-
| {{SAI|Part the Flesh|w=40}}
| {{LgRarityItem|Fleshrender}}
| {{Action}}
| Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| -
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
| {{SAI|Perfectly Balanced Strike|w=40}}
| {{LgRarityItem|Belm}}
| {{Action|bonus}}
| Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
| -
| -
|-
| {{SAI|Poison Mist|w=40}}
| {{LgRarityItem|Argument Solver}}
| {{Action}}
| On a hit, deal extra {{DamageType|Poison}} damage equal to your [[proficiency bonus]] and surround the target in a [[Poison Cloud|noxious cloud]] that possibly {{cond|Poisoned|Poisons}} those within it.
| -
| + Proficiency Bonus {{DamageType|Poison}}
|-
| {{SAI|Profane Scourge|w=40}}
| {{LgRarityItem|The Undead Bane}}
| {{Action}}
| Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it.
| -
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Fiend or Undead
|-
| {{SAI|Razor Gale|w=40}}
| {{LgRarityItem|Larethian's Wrath}}
| {{Action}}
| Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range.
| -
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Revitalising Strike|w=40}}
| {{LgRarityItem|Hoppy}}
| {{Action}}
| Smash into a foe, wounding them and healing your own injuries. On a hit, heal {{DamageText|1d6|Healing}}. You deal additional {{DamageType|Necrotic}} damage equal to your [[Proficiency Bonus]].
| -
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
| {{SAI|Searing Blood|w=40}}
| {{LgRarityItem|Rupturing Blade}}
| {{Action}}
| Cut into an enemy, dealing an extra {{DamageText|[[proficiency bonus]]|Fire}} and {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. Additionally, the attack might cause the target to {{Cond|Bleeding|Bleed}} and {{Cond|Burning|Burn}}.
| -
| + Proficiency Bonus {{DamageType|Fire}} + 1d6 {{DamageType|Fire}}
|-
| {{SAI|Soulbreaker|w=40}}
|{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
| {{Action}}
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{Cond|Stunned|Stun}} them.
| [[Constitution]] (+1)
| + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Shadowsoaked Blow|w=40}}
| {{LgRarityItem|Sword of Clutching Umbra}}
| {{Action}}
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| -
| + Proficiency Bonus {{DamageType|Piercing}} + 1d6 {{DamageType|Psychic}}
|-
| {{SAI|Topple the Big Folk|w=40}}
| {{LgRarityItem|Balduran's Giantslayer}}
| {{Action}}
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{Cond|Prone}}.
| [[Strength]] (+1)
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Large/Huge/Gargantuan
|-
| {{SAI|Unshackling Strike|w=40}}
| {{LgRarityItem|Orphic Hammer}}
| {{Action}}
| Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
| -
| -
|}
|}


== Conditions Inflicted by Weapon Actions ==
==Conditions Inflicted by Weapon Actions==
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable"
{| class="wikitable" style="width: 100%;"
! style="width: 80pt;" |Condition
! style="width: 10.0%;" | Condition
! style="width: 230pt;" |Inflicted by (and Saving Throw)
! style="width: 25.0%;" | Inflicted by / Saving Throw
! style="width: 100pt;" |Saving Throw Penalty
! style="width: 12.5%;" | Saving Throw Penalty
! style="width: 200pt;" |Additional Effects
! style="width: 30.0%;" | Additional Effects
! style="width: 150pt;" |Removed By
! style="width: 22.5%;" | Removed by
|-
|-
| {{Cond|Bleeding}}
|[[Prone]]||{{SmallIcon|Action Icon.png}}[[Topple]] (STR) <br> {{SmallIcon|Action Icon.png}}[[Backbreaker]] (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||
|
*Using half of [[Movement Speed]]
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Lacerate]] (CON)
</ul>
|
* [[Constitution]]
| Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Cond|Chest Trauma}}
|[[Conditions#Off Balance|Off Balance]]||{{SmallIcon|Action Icon.png}}[[Rush Attack]] (STR) <br> {{SmallIcon|Bonus Action Icon.png}}[[Flourish]] (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||
|
*Taking damage
<ul style="list-style: none;">
* Ally [[Help]]
<li> {{SmallIcon|Action Icon.png}} [[Heartstopper]] (CON)
</ul>
|
* [[Constitution]]
| One fewer {{Action}} for 2 turns
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Cond|Maimed}}
|[[Conditions#Weak Grip|Weak Grip]]|| {{SmallIcon|Action Icon.png}}[[Weakening Strike]] (STR)||Strength <br> Dexterity||{{Disadvantage}} on attacks ||
|
*Ally [[Help]]
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Crippling Strike]] (CON)
</ul>
|
* [[Dexterity]]
| [[Movement Speed]] reduced to 0
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Cond|Dazed}}
|[[Conditions#Crippled|Crippled]]||{{SmallIcon|Action Icon.png}}[[Crippling Strike]] (CON)||Dexterity||[[Movement Speed]] reduced to 0||
|
*Healing
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Concussive Smash]] (CON)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Pommel Strike]] (CON)
</ul>
|
* [[Wisdom]]
| Can't take reactions, loses Dexterity bonus to {{ArmourClass}}
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|-
| {{Cond|Gaping Wounds}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Piercing Shot]] (CON)
<li> {{SmallIcon|Action Icon.png}} [[Piercing Strike]] (CON)
</ul>
| -
| Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Cond|Hamstrung}}
|[[Conditions#Chest Trauma|Chest Trauma]]||{{SmallIcon|Action Icon.png}}[[Heartstopper]] (CON)||[[Constitution]]||One less Action for 2 turns||
|
*Healing
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Hamstring Shot]] (CON)
</ul>
| -
| [[Movement Speed]] halved
| {{DamageIcon|Healing}} Healing
|-
|-
| {{Cond|Off Balance}}
|[[Conditions#Bleeding|Bleeding]]||{{SmallIcon|Action Icon.png}}[[Lacerate]] (CON) ||Constitution|| Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns||
|
*Healing
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Rush Attack]] (STR)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Flourish]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to attackers
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage
|-
|-
| {{Cond|Prone}}
|[[Conditions#Dazed|Dazed]]||{{SmallIcon|Action Icon.png}}[[Concussive Smash]] (CON) <br> {{SmallIcon|Bonus Action Icon.png}}[[Pommel Strike]] (CON)||[[Wisdom]]||Can't take reactions, loses Dexterity bonus to [[Armour Class]]||
|
*Ally [[Help]]
<ul style="list-style: none;">
|-
<li> {{SmallIcon|Action Icon.png}} [[Topple]] (STR)
|[[Conditions#Gaping Wounds|Gaping Wounds]]||{{SmallIcon|Action Icon.png}}[[Piercing Shot]] (CON) <br> {{SmallIcon|Action Icon.png}}[[Piercing Strike]] (CON)||-||Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns||
<li> {{SmallIcon|Action Icon.png}} [[Backbreaker]] (DEX)
*Healing
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to nearby attackers
| Using half of [[Movement Speed]]
|-
|-
| {{Cond|Weak Grip}}
|[[Conditions#Hamstrung|Hamstrung]]||{{SmallIcon|Action Icon.png}}[[Hamstring Shot]] (CON)||-||Movement Speed halved||
|
*Healing
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Weakening Strike]] (STR)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Disadvantage}} on attacks
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|}
|}
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