Editing Weapon actions
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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
[[Category:Actions]] | [[Category:Actions]] | ||
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action. | '''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action. | ||
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In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions). | In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions). | ||
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for | The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for four differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher; secondly, proficiency bonus isn't added; thirdly, the base DC is 10 instead of 8; and finally, each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically: | ||
<div class="center"> | <div class="center"> | ||
{{InfoBlob|1 = | {{InfoBlob|1 = | ||
Weapon Action DC = | Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]] | ||
}} | }} | ||
</div> | </div> | ||
Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher. | Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher. | ||
== Overview of Weapon Actions == | == Overview of Weapon Actions == | ||
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<!-- Don't use absolute widths! Remember mobile! --> | <!-- Don't use absolute widths! Remember mobile! --> | ||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! style="width: | ! style="width: 15.0%;" | Weapon Action | ||
! style="width: 17%;" | Associated Weapons | ! style="width: 17.5%;" | Associated Weapons | ||
! style="width: | ! style="width: 17.5%;" | Cost | ||
! style="width: | ! style="width: 17.5%;" | Effect | ||
!Damage | ! style="width: 12.5%;" | Bonus DC | ||
! style="width: 20.0%;" | Damage | |||
|- | |- | ||
| | | [[Backbreaker]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Prone|inline=true}} | ||
| [[Strength]] (+1) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Bludgeoning}} | |||
|- | |- | ||
| | | [[Brace (Melee)]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{action | movement | m = 6 | ft = 20 }} | | {{action | movement | m = 6 | ft = 20 }} | ||
| | | 'Advantage' on damage rolls for this turn | ||
| - | |||
| - | | - | ||
|- | |- | ||
| | | [[Cleave]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Strike | | Strike 3 targets <br> {{AOE | cone | m = 1.5 | ft = 5 }} | ||
| - | |||
| Halved weapon damage | | Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]]) | ||
|- | |- | ||
| | | [[Concussive Smash]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Dazed|inline=true}} | ||
| [[Constitution]] (Hybrid DC) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| | | [[Crippling Strike]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Crippled|inline=true}} | ||
| [[Constitution]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}} | |||
|- | |- | ||
| | | [[Disarming_Strike_(Weapon_Action)|Disarming Strike]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Target drops | | Target drops Weapon | ||
| [[Strength]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Piercing}} | |||
| | |||
|- | |- | ||
| | | [[Flourish]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action|bonus}} | | {{Action|bonus}} | ||
| Inflict {{ | | Inflict {{Condition|Off Balance|inline=true}} | ||
| [[Dexterity]] (+2) | |||
| None | |||
|- | |- | ||
| | | [[Heartstopper]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Chest Trauma|inline=true}} | ||
| [[Constitution]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageText||Bludgeoning}} | |||
|- | |- | ||
| | | [[Lacerate]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Bleeding|inline=true}} | ||
| [[Constitution]] (+2) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| | | [[Piercing Strike]] | ||
|<ul style="list-style: none;"> | |<ul style="list-style: none;"> | ||
<li> {{WeaponType|Daggers}} | <li> {{WeaponType|Daggers}} | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Gaping Wounds|inline=true}} | ||
| [[Constitution]] (+2) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| | | [[Pommel Strike]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action|bonus}} | | {{Action|bonus}} | ||
| Inflict {{ | | Inflict {{Condition|Dazed|inline=true}} | ||
| [[Constitution]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> {{DamageType|Slashing}} | |||
|- | |- | ||
| | | [[Prepare]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{action | movement | m = 6 | ft = 20 }} | | {{action | movement | m = 6 | ft = 20 }} | ||
| Extra damage on melee attacks this turn | | Extra damage on melee attacks this turn | ||
| [[Ability Score Modifier|Strength | | - | ||
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Slashing}} | |||
|- | |- | ||
| | | [[Rush Attack]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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<li> {{WeaponType|Pikes}} | <li> {{WeaponType|Pikes}} | ||
</ul> | </ul> | ||
| {{Action | | {{Action}} | ||
| Charge | | Charge 9 m / 30 ft <br> Inflict {{Condition|Off Balance|inline=true}} | ||
| [[Strength]] (+1) | |||
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type | |||
| | |||
|- | |- | ||
| | | [[Tenacity]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{Action|Reaction}} | | {{Action|Reaction}} | ||
| Inflict damage on a miss | | Inflict damage on a miss | ||
| [[Ability Score Modifier|Strength | | - | ||
| [[Ability Score Modifier|Strength Modifier]] <br> {{DamageType|Bludgeoning}} | |||
|- | |- | ||
| | | [[Topple]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Prone|inline=true}} | ||
| [[Dexterity]] (+2) | |||
| None | |||
|- | |- | ||
| | | [[Weakening Strike]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Weak Grip|inline=true}} | ||
| [[Strength]] (+2) | |||
| 1d4 {{DamageModifier|Strength}} <br> Inherits weapon damage type | |||
| | |||
|} | |} | ||
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<!-- Don't use absolute widths! Remember mobile! --> | <!-- Don't use absolute widths! Remember mobile! --> | ||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! style="width: | ! style="width: 15.0%;" | Weapon Action | ||
! style="width: 17%;" | Associated Weapons | ! style="width: 17.5%;" | Associated Weapons | ||
! style="width: | ! style="width: 17.5%;" | Cost | ||
! style="width: | ! style="width: 17.5%;" | Effect | ||
!Damage | ! style="width: 12.5%;" | Saving Throw | ||
! style="width: 20.0%;" | Damage | |||
|- | |- | ||
| | | [[Brace (Ranged)]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
<li> {{WeaponType|Longbows}} | |||
<li> {{WeaponType|Heavy Crossbows}} | <li> {{WeaponType|Heavy Crossbows}} | ||
</ul> | </ul> | ||
| {{action | movement | m = 6 | ft = 20 }} | | {{action | movement | m = 6 | ft = 20 }} | ||
| | | 'Advantage' on damage rolls for this turn | ||
| - | |||
| - | | - | ||
|- | |- | ||
| | | [[Hamstring Shot]] | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Hamstrung|inline=true}} | ||
| [[Constitution]] (+1) | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| | | [[Mobile Shot]] | ||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Hand Crossbows}} | <li> {{WeaponType|Hand Crossbows}} | ||
</ul> | </ul> | ||
| {{Action|bonus}} | | {{Action|bonus}} | ||
| | | Weapon attack as a bonus action <br> ''Prerequisite: Dashed or Disengaged this turn'' | ||
| - | |||
| Weapon damage | | Weapon damage | ||
|- | |- | ||
| | | [[Piercing Shot]] | ||
| | |||
<ul style="list-style: none;"> | |||
<li> {{WeaponType|Light Crossbows}} | <li> {{WeaponType|Light Crossbows}} | ||
<li> {{WeaponType|Hand Crossbows}} | <li> {{WeaponType|Hand Crossbows}} | ||
<li> {{WeaponType|Heavy Crossbows}} | |||
</ul> | </ul> | ||
| {{Action}} | | {{Action}} | ||
| Inflict {{ | | Inflict {{Condition|Gaping Wounds|inline=true}} | ||
| [[Constitution]] (+1) | |||
| Weapon damage | | Weapon damage | ||
|} | |} | ||
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! style="width: 20.0%;" | Effect | ! style="width: 20.0%;" | Effect | ||
! style="width: 12.5%;" | Saving Throw | ! style="width: 12.5%;" | Saving Throw | ||
! style="width: 20.0%;" | | ! style="width: 20.0%;" | Damage | ||
|- | |- | ||
| | | [[Arcane Ammunition (Weapon Action)|Arcane Ammunition]] | ||
| {{ | | {{SmallIcon|Crossbow of Arcane Force Icon.png}} [[Crossbow of Arcane Force]] | ||
[[ | |||
| {{Action|bonus}} | | {{Action|bonus}} | ||
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage. | | Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage. | ||
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| - | | - | ||
|- | |- | ||
| | | [[Colossal Onslaught]] | ||
| {{SmallIcon|Jorgoral's Greatsword Icon.png}} [[Jorgoral's Greatsword]] | |||
| {{ | |||
| {{Action}} | | {{Action}} | ||
| Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long --> | | Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long --> | ||
| - | | - | ||
| | | 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}} | ||
|- | |- | ||
| | | [[Corrosive Strike (Weapon Action)|Corrosive Strike]] | ||
| {{ | | {{SmallIcon|Corrosive Flail Icon.png}} [[Corrosive Flail]] | ||
| {{Action}} | | {{Action}} | ||
| Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2. | | Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2. | ||
| - | | - | ||
| + Proficiency Bonus {{ | | 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}} + Proficiency Bonus {{DamageText||Acid}} | ||
|- | |- | ||
| | | [[Dawnburst Strike]] | ||
| [[The Sacred Star]] | |||
| | |||
| {{Action}} | | {{Action}} | ||
| Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded. | | Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded. | ||
| [[Constitution]] | | [[Constitution]] | ||
| 1d8 {{DamageModifier|Strength}} <br> + {{DamageText|4|Radiant}} | |||
| 1d8 {{DamageModifier|Strength}} {{ | |||
| | |||
|- | |- | ||
| | | [[Gargantuan Cleave]] | ||
| {{ | | {{SmallIcon|Greataxe PlusOne Icon.png}} [[Very Heavy Greataxe]] | ||
| {{Action}} | | {{Action}} | ||
| Strike multiple foes but inflict {{ | | Strike multiple foes but inflict {{Condition|Off Balance|inline=true}} on self | ||
| - | | - | ||
| + | | Weapon damage + 1d6 | ||
|- | |- | ||
| | | [[Hush You! (Weapon Action)|Hush You!]] | ||
| {{SmallIcon|Battleaxe PlusOne Icon.png}} [[Witchbreaker]] | |||
| | |||
| {{Action}} | | {{Action}} | ||
| Slash a target and possibly {{ | | Slash a target and possibly {{Condition|Silenced|inline=true|altname=Silence}} it. | ||
| [[Constitution]] (+1) | | [[Constitution]] (+1) | ||
| | | 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}} | ||
|- | |- | ||
| | | [[Maiming Strike (Weapon Action)|Maiming Strike]] | ||
| {{ | | {{SmallIcon|Handaxe PlusOne Icon.png}} [[Thermodynamo Axe]] <br> {{SmallIcon|Handaxe PlusOne Icon.png}} [[Pactbound Battleaxe]] | ||
| {{Action}} | | {{Action}} | ||
| Possibly inflict {{ | | Possibly inflict {{Condition|Maimed|inline=true}} on your target. They can't move. | ||
| [[Constitution]] (+1) | | [[Constitution]] (+1) | ||
| 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}} | | 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}} | ||
|- | |- | ||
| | | [[Razor Gale (Weapon_Action)|Razor Gale]] | ||
| {{SmallIcon|Longsword PlusOne Icon.png}} [[Larethian's Wrath]] | |||
| | |||
| {{Action}} | | {{Action}} | ||
| Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range. | | Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range. | ||
| - | | - | ||
| | | 1d8 {{DamageModifier|Dexterity}} {{DamageType|Bludgeoning}} | ||
|- | |- | ||
| | | [[Soulbreaker]] | ||
| | | | ||
<ul style="list-style: none;"> | |||
<li> {{SmallIcon|Soulbreaker Greatsword Icon.png}} [[Soulbreaker Greatsword]] | |||
<li> {{SmallIcon|Githyanki Greatsword Icon.png}} [[Silver Sword of the Astral Plane]] | |||
</ul> | |||
| {{Action}} | | {{Action}} | ||
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{Condition|Stunned|inline=true|altname=Stun}} them. | |||
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{ | |||
| [[Constitution]] (+1) | | [[Constitution]] (+1) | ||
| + | | 1d6 {{DamageModifier|Strength}} {{DamageType|Piercing}} + {{DamageText|4|Psychic}} <!-- That's what the ingame tooltip says--> | ||
|- | |- | ||
| | | [[Shadowsoaked Blow (Weapon_Action)|Shadowsoaked Blow]] | ||
| {{ | | {{SmallIcon|Shortsword PlusOne Icon.png}} [[Sword of Clutching Umbra]] | ||
| {{Action}} | | {{Action}} | ||
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment. | | Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment. | ||
| - | | - | ||
| | | 1d8 {{DamageModifier|Dexterity}} {{DamageType|Bludgeoning}} + {{DamageText|1d6|Psychic}} <!-- That's what the ingame tooltip says--> | ||
|- | |- | ||
| | | [[Topple the Big Folk (Weapon_Action)|Topple the Big Folk]] | ||
| {{ | | {{SmallIcon|Longsword PlusOne Icon.png}} [[Balduran's Giantslayer]] | ||
| {{Action}} | | {{Action}} | ||
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{ | | Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{Condition|Prone|inline=true}}. | ||
| [[Strength]] (+1) | | [[Strength]] (+1) | ||
| + Proficiency Bonus | | 2d6 + 2x [[Ability Score Modifier|Strength Modifier]] + Proficiency Bonus {{DamageType|Slashing}} | ||
|} | |} | ||
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! style="width: 22.5%;" | Removed by | ! style="width: 22.5%;" | Removed by | ||
|- | |- | ||
| {{ | | {{Condition|Bleeding|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{DamageIcon|Healing}} Healing | | {{DamageIcon|Healing}} Healing | ||
|- | |- | ||
| {{ | | {{Condition|Chest Trauma|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{DamageIcon|Healing}} Healing | | {{DamageIcon|Healing}} Healing | ||
|- | |- | ||
| {{ | | {{Condition|Crippled|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{DamageIcon|Healing}} Healing | | {{DamageIcon|Healing}} Healing | ||
|- | |- | ||
| {{ | | {{Condition|Dazed|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] | | Ally {{SmallIcon|Help Action Icon.png}} [[Help]] | ||
|- | |- | ||
| {{ | | {{Condition|Gaping Wounds|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{DamageIcon|Healing}} Healing | | {{DamageIcon|Healing}} Healing | ||
|- | |- | ||
| {{ | | {{Condition|Hamstrung|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| {{DamageIcon|Healing}} Healing | | {{DamageIcon|Healing}} Healing | ||
|- | |- | ||
| {{ | | {{Condition|Off Balance|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage | | Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage | ||
|- | |- | ||
| {{ | | {{Condition|Prone|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> | ||
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| Using half of [[Movement Speed]] | | Using half of [[Movement Speed]] | ||
|- | |- | ||
| {{ | | {{Condition|Weak Grip|inline=true}} | ||
| | | | ||
<ul style="list-style: none;"> | <ul style="list-style: none;"> |