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Editing Wet (Condition)
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Latest revision | Your text | ||
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
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* [[Damage_Types#Resistance|Resistant]] to {{DamageType|Fire}} damage. | * [[Damage_Types#Resistance|Resistant]] to {{DamageType|Fire}} damage. | ||
* [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage. | * [[Damage Types#Vulnerability|Vulnerable]] to {{DamageType|Lightning}} and {{DamageType|Cold}} damage. | ||
}} | }} | ||
== Notes == | == Notes == | ||
*Combining this with {{cond|chilled}} will replace both conditions and make the target {{cond|Frozen}}. However, the target must be first chilled, and only then made wet, otherwise it will not freeze. | *Combining this with {{cond|chilled}} will replace both conditions and make the target {{cond|Frozen}}. However, the target must be first chilled, and only then made wet, otherwise it will not freeze. | ||
*Characters who become Wet will wash off any blood and dirt that has accumulated on them and their | *Characters who become Wet will wash off any blood and dirt that has accumulated on them and their armor. | ||
*Wet entities who are resistant to {{DamageType|Lightning}} and/or {{DamageType|Cold}} damage will have their resistances negated, but vulnerability will not be applied to the respective element. | *Wet entities who are resistant to {{DamageType|Lightning}} and/or {{DamageType|Cold}} damage will have their resistances negated, but vulnerability will not be applied to the respective element. |