Editing Zanner Toobin
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 15: | Line 15: | ||
| armour_class = 12 | | armour_class = 12 | ||
| hit_points = 57 | | hit_points = 57 | ||
| hit_points_tactician = | | hit_points_tactician = 94 | ||
| movement_speed_meters = 6 | | movement_speed_meters = 6 | ||
| movement_speed_feet = | | movement_speed_feet = | ||
Line 41: | Line 41: | ||
}} | }} | ||
}} | }} | ||
'''Zanner Toobin''' is a [[rock gnome]], first found in the [[Steel Watch Foundry]]. If the player helps | '''Zanner Toobin''' is a [[rock gnome]], first found in the [[Steel Watch Foundry]]. If the player helps him, he becomes a [[temporary companion]]. | ||
== Overview == | == Overview == | ||
=== | ===Gameplay=== | ||
*[[ | * Zanner may become a temporary companion if the player finds a way to convince him. | ||
* Zanner's lack of eyesight affects his abilities in combat, whether as an ally or enemy. | |||
*[[ | * Zanner has access to [[Aid]], [[Acid Splash]], [[Misty Step]], [[Grease]], [[Elemental Weapon: Fire]] and [[Shocking Grasp]]. | ||
* While out of combat, Zanner has minor ambient dialogue for certain parts of the [[Steel Watch Foundry]] Lab Level, connecting the Steel Watch foundry's story to certain events and characters from Act Two. | |||
== | === Quest === | ||
By speaking with Zanner Toobin in the Steel Watch Foundry, the quest [[Save the Gondians]] will start. | |||
== Dialogue == | == Dialogue == | ||
Line 80: | Line 73: | ||
Portrait Zanner.png|Zanner's portrait. | Portrait Zanner.png|Zanner's portrait. | ||
</gallery> | </gallery> | ||
{{NavCompanions}} | {{NavCompanions}} | ||
{{NavBaldursGate}} | {{NavBaldursGate}} |