Editing Zenovia Dawg

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{{Infobox character|name=Zenovia Dawg|level=8|image=Zenovia Dawg.PNG|occupation=Freelancer|faction=The Guild|module1={{Infobox statistics
Encountered in Rivington during Act 3.
| child = yes
{{rewrite}}
| str = 12
| dex = 18
| con = 14
| int = 10
| wis = 10
| cha = 12
| size = Medium
| type = Humanoid
| race = High Half-Elf
| armour_class = 17
| hit_points_tactician = 113
| hit_points = 95
| weight_kg = 75
| feature1_name = Darkvision
| feature1_description = See in the dark up to 12m/40ft
| feature2_name = Extra Attack
| feature2_description = Gain an extra attack after making an unarmed or weapon attack
| feature3_name = Fey Ancestry
| feature3_description = Immune to Sleep, Advantage on Saving Throws against being Charmed
| feature4_name = Opportunity Attack
| feature4_description = Automatically attack an enemy moving out of reach
| feature5_name = Second-Story Work
| feature5_description = Resistance to falling damage
| hiddenlevel = 8
}}}}
 
'''Zenovia Dawg''' is a [[Non-Player Characters|Non-Player Character]] and member of [[The Guild]] found in [[Rivington]] during [[Act Three]]. She has been hired by [[Arfur Gregorio]] to eject the squatters from his mansion, a task that the [[Origins|player]] can assist or interfere with.
 
== Encounters ==
Zenovia can be found arguing with [[Arfur]] outside his mansion. Arfur is demanding that Zenvoia help in removing the squatters in his home, however Zenovia will argue that she and her group were paid only as caravan guards, and anything more will cost extra.
 
The player can help Arfur remove the squatters, or insist that he leave them be. If the party helps the squatters, Arfur will pay Zenovia to attack. She can be [[Intimidation|intimidated]] to abandon Arfur's side and leave peacefully.
 
{{NavRivington}}
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