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Zenovia Dawg

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Zenovia Dawg is a leader of the Rivington Rats[1], a criminal gang affiliated to The Guild. She can be found in Rivington during Act Three. Zenovia has been hired by Arfur Gregorio Arfur Gregorio to bring him safely to his mansion but the latter now demands from her to eject the squatters from his mansion, a task that the party can assist or interfere with.

Involvement[edit | edit source]

Zenovia can be found arguing with Arfur outside his mansion. She is accompanied by her fellow Guild members: Gleeful Clong Gleeful Clong, Scarpers Scarpers, and Dimples Backster Dimples Backster. Arfur demands Zenovia help him remove the squatters in his home, however Zenovia argues that she and her group were only paid to act as caravan guards and anything more will cost extra.

The party can help Arfur remove the squatters, or insist he leave them be. If helping the squatters, then Arfur pays Zenovia to attack. She can be intimidated intimidated to abandon Arfur's side and leave peacefully.

If the using Detect Thoughts Detect Thoughts it is revealed that Arfur is afraid of something being discovered in his basement. If then choosing the dialogue option "Mind if I take a look?", Arfur immediately pays Zenovia and she attacks without any Intimidation Intimidation check unless Arfur was pickpocketed before the cutscene started, in which case Zenovia departs since Arfur is unable to pay for her services.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Flourish.webp
Flourish Flourish ()   –  Scimitar
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Lacerate.webp
Lacerate Lacerate ()   –  Scimitar
Damage: 5~10
D6 Slashing.png
1d6 + 4Damage TypesSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Scimitar
Damage: 5~10
D6 Slashing.png
1d6 + 4Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Trip Attack Melee.webp
Trip Attack (Melee) Trip Attack (Melee) (+ )   –  Scimitar
Damage: 5~10 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Per turn

Loot[edit | edit source]

References[edit | edit source]

  1. Mentioned later by Arfur Gregorio if Zenovia is successfully hired to deal with the squatters.