Legendary Action: Adamantine Reverberation (Condition): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "{{HonourBanner}} {{ConditionPage |effects = * When struck, Grym's adamantine form {{SAI|Adamantine Reverberation|Reverberates}}, doubling its movement and granting it 10 temporary hit points. * Losing these temporary hit points triggers a shockwave that knocks targets back 4m and deals 4~32 {{DamageType|Thunder}} damage. |icon = Legendary Action Defensive Condition Icon.webp }}")
 
mNo edit summary
 
Line 3: Line 3:
|effects = * When struck, Grym's adamantine form {{SAI|Adamantine Reverberation|Reverberates}}, doubling its movement and granting it 10 temporary hit points.
|effects = * When struck, Grym's adamantine form {{SAI|Adamantine Reverberation|Reverberates}}, doubling its movement and granting it 10 temporary hit points.
* Losing these temporary hit points triggers a shockwave that knocks targets back 4m and deals 4~32 {{DamageType|Thunder}} damage.
* Losing these temporary hit points triggers a shockwave that knocks targets back 4m and deals 4~32 {{DamageType|Thunder}} damage.
|brief = Grym's adamantine form reverberates, doubling its movement and granting 10 temp hp.
|icon = Legendary Action Defensive Condition Icon.webp
|icon = Legendary Action Defensive Condition Icon.webp
}}
}}

Latest revision as of 00:01, 15 May 2024

  • When struck, Grym's adamantine form Reverberates Reverberates, doubling its movement and granting it 10 temporary hit points.
  • Losing these temporary hit points triggers a shockwave that knocks targets back 4m and deals 4~32 Damage TypesThunder damage.

Sources of Legendary Action: Adamantine Reverberation