Hunger of Hadar (Aura) (Condition): Difference between revisions

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#REDIRECT [[Hunger of Hadar (Start) (Condition)]]
{{ConditionPage
| effects = * A sphere of cold blackness, teeming with unknown horrors.
* Creatures starting their turn in the area take {{DamageText|2d6|Cold}}. Creatures ending their turn in the area possibly take {{DamageText|2d6|Acid}}.
* The area is {{Cond|Difficult Terrain}}, and creatures within are {{Cond|Blinded}}.
| stack id = VOID_AURA
| property flags = InitiateCombat, BringIntoCombat
| condition = Hunger of Hadar
| condition2 = Difficult Terrain
| type =
| notes =
}}

Latest revision as of 08:43, 14 May 2024

  • A sphere of cold blackness, teeming with unknown horrors.
  • Creatures starting their turn in the area take 2d6Damage TypesCold. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid.
  • The area is Difficult Terrain Difficult Terrain, and creatures within are Blinded Blinded.

Condition: Hunger of Hadar

Hunger of Hadar Hunger of Hadar
D6 Cold.png 2d6 (2~12) Damage TypesCold damage

D6 Acid.png 2d6 (2~12) Damage TypesAcid damage
DC 12  Dexterity saving throw
  • Standing near a portal to the dark between the stars, infested with unknown horrors.
  • Takes 2d6Damage TypesCold damage at the start of their turn, and possibly 2d6Damage TypesAcid damage at the end of their turn, as long as they are in the area
  • They are Blinded Blinded and the area is Difficult Terrain Difficult Terrain.

Condition: Difficult Terrain

Sources of Hunger of Hadar