Chill of the Mountain: Difference between revisions

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| damage = amount: 1d10, type: Cold
| damage = amount: 1d10, type: Cold
| range = ranged
| range = ranged
| higherlevels = At level 9, the damage dice increases by one to {{DamageInfo| 2d10 | Cold}}
| higher levels = At level 9, the damage dice increases by one to {{DamageInfo| 2d10 | Cold}}
| condition = Ray of Frost
| condition = Ray of Frost
| condition duration = 1
| condition duration = 1

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