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<includeonly>{| class="infobox"; style="margin-left: 16px; width: 350px; text-align: left; font-size: 90%; float: right; background-color: #1B1B1B; color: #C1A886; margin-bottom: 0px;" cellspacing="0" cellpadding="2"
{{PageSeo
| description = A glossary of acronyms, abbreviations, and other obscure terms in Baldur's Gate 3.
}}
{{NavWiki|help}}
This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.
 
 
<div id="toc" class="toc" style="text-align: center;">
<h2 id="mw-toc-heading">Contents</h2>
<span class="toctext">[[#*|∗]] • [[#A|A]] • [[#B|B]] • [[#C|C]] • [[#D|D]] • [[#E|E]]<!-- • [[#F|F]]--> • [[#G|G]] • [[#H|H]] • [[#I|I]]<!-- • [[#J|J]] • [[#K|K]] • [[#L|L]]--> • [[#M|M]] • [[#N|N]]<!-- • [[#O|O]]--> • [[#P|P]]<!-- • [[#Q|Q]] • [[#R|R]]--> • [[#S|S]] • [[#T|T]] • [[#U|U]]<!-- • [[#V|V]]--> • [[#W|W]]<!-- • [[#X|X]] • [[#Y|Y]] • [[#Z|Z]]--></span>
</div> __NOTOC__
 
==*==
* '''5e''': Short for [[Dungeons & Dragons]] Fifth Edition, the version of D&D the game is based on.
 
==A==
* '''AC''': Short for [[Armour Class]].
 
* '''AoE''': Short for Area of Effect. Refers to abilities that affect things within a certain area.
 
* '''ASI''': Short for Ability Score Increase or Ability Score Improvement.


{{#if:{{{title|}}}|
==B==
{{!}}-
* '''BG3 / BGIII''': Short for [[Baldur's Gate 3]].
{{!}} colspan="2" align="center" style="padding-top:0.25em;" {{!}} {{{title|}}}
 
}}
==C==
|-
* '''CHA''': Short for [[Charisma]].
! colspan="2" align="center" style="font-size: 130%; background: #281C14; color: #C1A886;" | {{{name}}}
 
* '''Check''': Short for [[Ability Check]] or Skill Check.
 
* '''CON''': Short for [[Constitution]].
 
==D==
* '''d4 / d6 / d8 / d10 / d12 / d20''': Refers to a specific type of dice: a d4 is a four-sided die, a d6 a six-sided one, etc. ''3d6'' means you roll three six-sided dice. See [[Die Rolls]] for more information.
 
* '''D&D / DnD''': Short for [[Dungeons & Dragons]].
 
* '''DC''': Short for [[Difficulty Class]], the number you must reach to succeed on an ability check, saving throw or attack roll.
* '''DDS''': Direct Draw Surface, textures used in the game while [[Modding the Game|Modding]].
 
* '''DEX''': Short for [[Dexterity]].
 
==E==
* '''EA''': Short for [[Early Access]].
 
==G==
* '''Gish''': A fan term for a character or build good at both physical combat and spellcasting. In-universe, it's a githyanki term for someone trained in both weapons and magic, first used in the 1981 ''Fiend Folio'' (where it refers to a multiclassed Githyanki Fighter/Magic-user).
 
==H==
* '''HP''': Short for [[Hit Points]].
 
==I==
* '''INT''': Short for [[Intelligence]].


{{#if:{{{image|}}}|
==M==
{{!}}-
* '''Mod''':
{{!}} colspan="2" align="center" style="padding: 0px;" {{!}} {{{image}}} {{ #if:{{{imagename|}}}|<br>{{{imagename}}} }}
** Short for [[Ability Score Modifier]].
}}
** Short for modification, alterations to the game made by users. See [[Modding Resources]] for more info.


{{#if:{{{STR|}}}{{{level|}}}{{{race|}}}{{{type|}}}{{{HP|}}}{{{AC|}}}{{{speed|}}}{{{size|}}}{{{weight|}}}{{{proficiency|}}}{{{initiative|}}}|{{!}}-
==N==
{{!}} colspan="2" align="center" style="font-size: 110%; background: #281C14; color: #C1A886;" {{!}} '''Stats'''
* '''NPC''': Short for [[Non-Player Characters|Non-Player Character]].
}}


{{#if:{{{level|}}}|
==P==
{{!}}-
* '''PC''': Short for Player Character. Might be used to refer to anyone controllable, including companions, or just whoever was chosen in character creation.
{{!}} colspan="2" align="center" style="font-weight: bold; padding:0.5em 0;" {{!}} Level {{{level}}}
}}


{{#if:{{{STR|}}}|
* '''PFH''': Short for [[Panel from Hell]], a series of presentations during [[Early Access]] about the state of the game.
{{!}}-
{{!}} colspan="2" align="center" style="padding: 0;" {{!}} {{AttributeBlock
|{{{STR}}}
|{{{DEX}}}
|{{{CON}}}
|{{{INT}}}
|{{{WIS}}}
|{{{CHA}}}
}}
}}


{{#if:{{{race|}}}{{{type|}}}{{{HP|}}}{{{AC|}}}{{{speed|}}}{{{size|}}}{{{weight|}}}{{{proficiency|}}}{{{initiative|}}}|
* '''PHB''': Short for Player's Handbook, one of the core rulebooks for D&D Fifth Edition.
{{!}}-
{{!}} colspan="2" align="center" {{!}} {{HorizontalRuleImage|350}}
}}


{{#if:{{{race|}}}|{{!}}-
==S==
{{!}} style="padding-left: 8px; width: 50%;" {{!}} [[File:Creature Race Icon.png|24px|link=Races]]&nbsp;&nbsp;Race
* '''Save''': Short for [[Saving Throw]].
{{!}} style="width: 50%;" {{!}} {{{race|}}}
{{!}}-|}}
{{#if:{{{type|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Creature Type Icon.png|24px|link=List of Creature Types]]&nbsp;&nbsp;Type
{{!}} {{{type|}}}
{{!}}-|}}
{{#if:{{{HP|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:HP Icon.png|24px|link=Hit Points]]&nbsp;&nbsp;HP
{{!}} {{{HP|}}}
{{!}}-|}}
{{#if:{{{AC|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Creature AC Icon.png|24px|link=Armour Class]]&nbsp;&nbsp;AC
{{!}} {{{AC|}}}
{{!}}-|}}
{{#if:{{{speed|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Creature Speed Icon.png|24px|link=Movement Speed]]&nbsp;&nbsp;Movement Speed
{{!}} {{{speed|}}}
{{!}}-|}}
{{#if:{{{size|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Creature Size Icon.png|24px|link=Creature Size]]&nbsp;&nbsp;Size
{{!}} {{{size|}}}
{{!}}-|}}
{{#if:{{{weight|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Weight Icon.png|24px|link=]]&nbsp;&nbsp;Weight
{{!}} {{{weight|}}}
{{!}}-|}}
{{#if:{{{proficiency|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Proficiency Icon.png|24px|link=Proficiency]]&nbsp;&nbsp;Proficiency Bonus
{{!}} +{{{proficiency|}}}
{{!}}-|}}
{{#if:{{{initiative|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} [[File:Initiative Icon.png|24px|link=Initiative]]&nbsp;&nbsp;Initiative
{{!}} {{{initiative|}}}
{{!}}-|}}


<!-- passives -->
* '''STR''': Short for [[Strength]].
{{#if:{{{passive|}}}|
{{!}} colspan="2" align="center" style="font-size: 110%; background: #281C14; color: #C1A886;"  {{!}} '''Passive Features'''
{{!}}-
{{!}} colspan="2" style="padding-left: 38px;" {{!}} {{{passive|}}}|


<!-- passive1 alternative-->
==T==
{{#if:{{{passive1|}}}|
* '''Tav''': Default name of the [[Origins#Custom|custom character]]. Sometimes used to refer to them as a result.
{{!}} colspan="2" align="center" style="font-size: 110%; background: #281C14; color: #C1A886;"  {{!}} '''Passive Features'''
{{!}}-
{{!}} colspan="1" style="padding-left: {{#if:{{{passive1img|}}}|38px|{{#ifexist: File:{{{passive1}}} Icon.png|38px|8px}};" {{!}} {{#if:{{{passive1img|}}} | {{Icon|{{{passive1img}}}|25}} | {{#ifexist: File:{{{passive1}}} Icon.png |{{Icon|{{{passive1}}} Icon.png|25}}}}}} {{{passive1}}}|
}}


}}
* '''TPK''': Short for Total Party Kill, when everyone in the party dies. Usually followed by a Game Over.


<!-- resistances -->
== U ==
{{#if:{{{bludgeoning|}}}{{{piercing|}}}{{{slashing|}}}{{{acid|}}}{{{cold|}}}{{{fire|}}}{{{lightning|}}}{{{necrotic|}}}{{{poison|}}}{{{psychic|}}}{{{radiant|}}}{{{thunder|}}}|{{!}}-
{{!}} colspan="2" align="center" style="font-size: 110%; background: #281C14; color: #C1A886;"  {{!}} '''Resistances'''}}
|-
{{#if:{{{bludgeoning|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Bludgeoning}}
{{!}} {{{bludgeoning}}}
{{!}}-|}}
{{#if:{{{piercing|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Piercing}}
{{!}} {{{piercing}}}
{{!}}-|}}
{{#if:{{{slashing|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Slashing}}
{{!}} {{{slashing}}}
{{!}}-|}}
{{#if:{{{acid|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Acid}}
{{!}} {{{acid}}}
{{!}}-|}}
{{#if:{{{cold|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Cold}}
{{!}} {{{cold}}}
{{!}}-|}}
{{#if:{{{fire|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Fire}}
{{!}} {{{fire}}}
{{!}}-|}}
{{#if:{{{force|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Force}}
{{!}} {{{force}}}
{{!}}-|}}
{{#if:{{{lightning|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Lightning}}
{{!}} {{{lightning}}}
{{!}}-|}}
{{#if:{{{necrotic|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Necrotic}}
{{!}} {{{necrotic}}}
{{!}}-|}}
{{#if:{{{poison|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Poison}}
{{!}} {{{poison}}}
{{!}}-|}}
{{#if:{{{psychic|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Psychic}}
{{!}} {{{psychic}}}
{{!}}-|}}
{{#if:{{{radiant|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Radiant}}
{{!}} {{{radiant}}}
{{!}}-|}}
{{#if:{{{thunder|}}}|{{!}}-
{{!}} style="padding-left: 8px;" {{!}} {{DamageType|Thunder}}
{{!}} {{{thunder}}}
{{!}}-|}}


{{#if:{{{class|}}}{{{background|}}}{{{enemies|}}}{{{location|}}}{{{allies|}}} | {{!}}-
* '''UUID''': Universally unique identifier, used in the game while [[Modding the Game|Modding]].
! colspan="2" align="center" style="font-size: 110%;background: #281C14; color: #C1A886;"  {{!}} '''Character information'''  
}}
|-
{{#if:{{{class|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Class
{{!}} {{Class| {{{class|}}} }}
{{!}}-|}}
{{#if:{{{subclass|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Subclass
{{!}} {{{subclass|}}}
{{!}}-|}}
{{#if:{{{background|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Background
{{!}} {{{background|}}}
{{!}}-|}}
{{#if:{{{location|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Location
{{!}} {{{location|}}}
{{!}}-|}}
{{#if:{{{family|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Family
{{!}} {{{family|}}}
{{!}}-|}}
{{#if:{{{allies|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Allies
{{!}} {{{allies|}}}
{{!}}-|}}
{{#if:{{{enemies|}}}|{{!}}-
{{!}} style="padding-left: 38px;" {{!}} Enemies
{{!}} {{{enemies|}}}
{{!}}-|}}


|-
==W==
{{#if:{{{alt-name|}}}|{{!}}-
* '''WIS''': Short for [[Wisdom]].
! colspan="2" align="center" style="font-size: 110%; background: #281C14; color: #C1A886;"  {{!}} '''{{{alt-name}}}'''}}
|-
{{#if:{{{alt-image|}}}|
{{!}} colspan="2" align="center" style="padding: 0;" {{!}} {{{alt-image}}}{{ #if: {{{alt-imageimagename|}}} | <br />{{{alt-imagename}}} }}
}}
|}<div class="mobileonly" style="clear: both;"></div></includeonly>

Latest revision as of 00:10, 29 October 2023

Bgwiii.png IndexGuidesModdingDiscord

This is a glossary of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about Baldur's Gate 3. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.


Contents

ABCDEGHIMNPSTUW

*[edit | edit source]

A[edit | edit source]

  • AoE: Short for Area of Effect. Refers to abilities that affect things within a certain area.
  • ASI: Short for Ability Score Increase or Ability Score Improvement.

B[edit | edit source]

C[edit | edit source]

D[edit | edit source]

  • d4 / d6 / d8 / d10 / d12 / d20: Refers to a specific type of dice: a d4 is a four-sided die, a d6 a six-sided one, etc. 3d6 means you roll three six-sided dice. See Die Rolls for more information.
  • DC: Short for Difficulty Class, the number you must reach to succeed on an ability check, saving throw or attack roll.
  • DDS: Direct Draw Surface, textures used in the game while Modding.

E[edit | edit source]

G[edit | edit source]

  • Gish: A fan term for a character or build good at both physical combat and spellcasting. In-universe, it's a githyanki term for someone trained in both weapons and magic, first used in the 1981 Fiend Folio (where it refers to a multiclassed Githyanki Fighter/Magic-user).

H[edit | edit source]

I[edit | edit source]

M[edit | edit source]

N[edit | edit source]

P[edit | edit source]

  • PC: Short for Player Character. Might be used to refer to anyone controllable, including companions, or just whoever was chosen in character creation.
  • PHB: Short for Player's Handbook, one of the core rulebooks for D&D Fifth Edition.

S[edit | edit source]

T[edit | edit source]

  • Tav: Default name of the custom character. Sometimes used to refer to them as a result.
  • TPK: Short for Total Party Kill, when everyone in the party dies. Usually followed by a Game Over.

U[edit | edit source]

  • UUID: Universally unique identifier, used in the game while Modding.

W[edit | edit source]