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The Skinburster: Difference between revisions
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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Halberd PlusOne Icon.png <!-- A high-res image of the item. --> | | image = Halberd PlusOne Icon.png <!-- A high-res image of the item. --> | ||
| icon = Halberd PlusOne Unfaded Icon.png | | icon = Halberd PlusOne Unfaded Icon.png | ||
| description = {{Uncommon|The Skinburster}} is an uncommon [[Halberds| | | description = {{Uncommon|The Skinburster}} is an uncommon [[Halberds|halberd]] that grants its wielder {{cond|Force Conduit}} on each successful hit. | ||
| seo description = The Skinburster is an uncommon | | seo description = The Skinburster is an uncommon halberd that grants its wielder Force Conduit on each successful hit. | ||
| quote = <!-- In-game tooltip quote. --> | | quote = <!-- In-game tooltip quote. --> | ||
In mellow light, the halberd's curved steel head eerily resembles a grin. | In mellow light, the halberd's curved steel head eerily resembles a grin. | ||
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| uid = MAG_ZOC_ForceConduit_Halberd | | uid = MAG_ZOC_ForceConduit_Halberd | ||
| uuid = 64cdd668-5c09-48f3-a064-d4581156ca31 | | uuid = 64cdd668-5c09-48f3-a064-d4581156ca31 | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Skinburster Force''': When the wielder deals melee damage with this weapon, they gain 2 turns of {{cond|Force Conduit}}. | * '''Skinburster Force''': When the wielder deals melee damage with this weapon, they gain 2 turns of {{cond|Force Conduit}}. | ||
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
*Can be found leaning against a display case in [[Creche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]], [[Crèche Y'llek]] {{Coords|1383|-659}}. | *Can be found leaning against a display case in [[Creche Y'llek#Inquisitor's Chamber|Inquisitor's Chamber]], [[Crèche Y'llek]] {{Coords|1383|-659}}. | ||
| notes = | | notes = | ||
* '''Skinburster Force''' can stack multiple times per attack when using Cleave or similar multi-hit abilities. | * '''Skinburster Force''' can stack multiple times per attack when using [[Cleave (Weapon Action)|Cleave]] or similar multi-hit abilities. | ||
}} | }} | ||
{{inflicts|Force Conduit|item}} | {{inflicts|Force Conduit|item}} |
Revision as of 15:49, 4 November 2023
The Skinburster is an uncommon halberd that grants its wielder on each successful hit.
In mellow light, the halberd's curved steel head eerily resembles a grin.
Properties
- Damage
- 1d10 + 1 (2~11) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 130 gp
-
UID
MAG_ZOC_ForceConduit_HalberdUUID
64cdd668-5c09-48f3-a064-d4581156ca31
Special
The holder of this item gains:
- Skinburster Force: When the wielder deals melee damage with this weapon, they gain 2 turns of .
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- *Can be found leaning against a display case in Inquisitor's Chamber, Crèche Y'llek X: 1383 Y: -659.
Notes
- Skinburster Force can stack multiple times per attack when using Cleave or similar multi-hit abilities.
Conditions
Duration: 2 turns
- Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining.
- If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Force damage in a 6 m / 20 ft radius.
- Force Conduit has a maximum Duration: 7 turns.