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True Strike: Difference between revisions
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| title = <div style="font-size:105%; font-family:Georgia;">''"Divine a character's defences to give you [[Advantage]] on [[Attack Rolls]] against it."''</div> | | title = <div style="font-size:105%; font-family:Georgia;">''"Divine a character's defences to give you [[Advantage]] on [[Attack Rolls]] against it."''</div> | ||
---- | ---- | ||
<div style="text-align:center;">[[File: | <div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action'''</div> | ||
---- | ---- | ||
| Range = 18m / 60ft | | Range = 18m / 60ft | ||
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== Properties == | == Properties == | ||
{{C|[[File: | {{C|[[File:Action Icon.png|frameless|25px]] Action}} | ||
''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]], and [[Wizard]].'' | ''Available to level 1 [[Bard]], [[Sorcerer]], [[Warlock]], and [[Wizard]].'' |
Revision as of 02:53, 11 February 2023
True Strike is a Divination Cantrip. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.
Description
Divine a character's defences to give you Advantage on Attack Rolls against it.
Properties
Available to level 1 Bard, Sorcerer, Warlock, and Wizard.
File:True Strike Condition Icon 3.png True Strike |
Duration: 2 turns
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