Template:Spell page: Difference between revisions

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Creatures within the area are affected by the following conditions:
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| area turn end damage save effect = half damage
| area turn end damage save effect = half damage
| area effect = Difficult Terrain
| area condition = Difficult Terrain
| area effect 2 = Blinded
| area condition 2 = Blinded
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Revision as of 09:39, 18 February 2023

WORK IN PROGRESS, DON'T USE


Hunger of Hadar Icon.png

Hunger of Hadar is a Level 3 Conjuration Spell available to Warlocks. It allows spellcasters to create a sphere of cold blackness, teeming with unknown horrors.

Description

Create a sphere of cold blackness, teeming with unknown horrors. Creatures starting their turn in the area take 2d6Damage TypesCold damage. Creatures ending their turn in the area possibly take 2d6Damage TypesAcid damage. The area is Difficult Terrain and creatures within are Blinded.

Properties

Action + Level 3 Spell Slot

  •  Range: 18 m / 60 ft
  • Concentration Concentration
  • Creates Area: Hunger of Hadar

Area: Hunger of Hadar

The spell creates a cloud with the following properties.

  • AoE: 6 m / 20 ft (Radius)
  • Duration: 10 turns

Creatures starting their turn in the area suffer:

D6 Cold.png 2d6 (2~12) Damage TypesCold damage (no saving throw allowed)

Creatures ending their turn in the area suffer:

D6 Acid.png 2d6 (2~12) Damage TypesAcid damage (Dexterity save to negate)

Creatures within the area are affected by the following conditions: