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True Strike: Difference between revisions
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| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}} | ||
* The spellcaster has | * The spellcaster has {{Advantage}} on [[Attack Rolls]] against this creature. | ||
|} | |} | ||
== Notes == | |||
* '''True Strike only grants {{Advantage}} on the next single attack against the target, regardles of whether it hits or misses.''' | |||
* This {{Advantage}} is granted ''only'' to the spellcaster, not to all allies. |
Revision as of 21:02, 25 February 2023
True Strike is a Divination Cantrip. This spell allows spellcasters to magically see into a creature's defense and gain advantage with attack rolls against the target.
Description
Divine a character's defences to give you Advantage on Attack Rolls against it.
Properties
Available to level 1 Bard, Sorcerer, Warlock, and Wizard.
File:True Strike Condition Icon 3.png True Strike |
Duration: 2 turns
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