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Heroism: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Heroism | | name = Heroism | ||
| image = Heroism | | image = Heroism.webp | ||
| level = 1 | | level = 1 | ||
| school = | | school = Enchantment | ||
| ritual = | | ritual = | ||
| classes = Bard, Paladin | | classes = Bard, Paladin | ||
| class learns at level 1 = Bard | | class learns at level 1 = Bard | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| granted by feats = Magic Initiate: Bard | |||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be | | summary = This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be {{Cond|Frightened}} and gains [[Hit Points#Temporary Hit Points|Temporary Hit Points]]. | ||
| description = | | description = Make yourself or a target immune to {{Cond|Frightened}} and gain 5 [[Hit Points#Temporary Hit Points|Temporary Hit Points]] each turn. | ||
| warning = {{Prereq|Can only have Temporary Hit Points from one source.}} | |||
| cost = action, spell1 | |||
| | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
Line 57: | Line 57: | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: | | higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| variants = | | variants = | ||
| notes = | | notes = |
Revision as of 19:03, 31 December 2023
Heroism is a level 1 enchantment spell. This spell allows spellcasters to instill themselves or an ally with courage. The affected creature cannot be and gains Temporary Hit Points.
Description
Make yourself or a target immune to and gain 5 Temporary Hit Points each turn.
Can only have Temporary Hit Points from one source.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Heroism
Duration: 10 turns
- Can't be .
- Receive 5 temporary hit points per turn.
How to learn
External Links
- Heroism on the Forgotten Realms Wiki