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HiddenDragon (talk | contribs) m (HiddenDragon moved page Deep Umbral Tremor to Umbral Tremor over redirect: Revert back for now, they are Umbral Tremors) |
HarveyPekar (talk | contribs) mNo edit summary |
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'''Umbral Tremors''' are | '''Umbral Tremors''' are environmental entities found in [[Act Two]]. | ||
{{Spoiler warning|act=2}} | {{Spoiler warning|act=2}} | ||
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* [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking. | * [[NPC|NPC's]] will attack Umbral Tremors with the lowest priority, ignoring it until all other enemies are already defeated, and even then occasionally skipping their turns instead of attacking. | ||
* One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Balthazar|Balthazar's]] outpost in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader]] before dissipating. | * One umbral tremor is an exception, spawning in at {{Coords|-820|-786}}during the final wave of the scripted battle outside of [[Balthazar|Balthazar's]] outpost in the [[Gauntlet of Shar]]. This tremor has twice as much health and summons a single [[Justiciar Crusader]] before dissipating. | ||
[[Category:Environmental objects]] |