Wild Magic: Enchant Weapons: Difference between revisions
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* The enchantment is removed by the next weapon attack. | * The enchantment is removed by the next weapon attack. | ||
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== Notes and Trivia == | |||
* Because the enchanted weapon attack is a guaranteed Critical Hit, the actual extra damage dealt is {{DamageText|2d4|Force}}. |
Revision as of 08:00, 28 March 2023
Wild Magic: Enchant Weapons is a Magic Surge Effect of Wild Magic Sorcerers. This ability allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike.
Description
Each creature within 6m / 20ft
has their main weapon enchanted.
Their next weapon attack is a Critical Hit and deals an additional 1d4Force damage.
Properties
- Wild Magic Surge Effects
- Range: 6 m / 20 ft
File:Wild Magic Enchant Weapons Icon.png Wild Magic: Enchant Weapons |
Duration: Until Long Rest
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