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{{ | {{Infobox statistics | ||
| name = Doppelganger | |||
|name | | image = Doppelganger Model.png | ||
|image | | imagesize = 0.5 | ||
| | | race = Doppelganger | ||
| | | level = 8 | ||
| | | race = Doppelganger | ||
| | | size = Medium | ||
| | | type = Monstrosity | ||
| | | armour_class = 14 | ||
| | | hit_points = 52 | ||
| | | hit_points_tactician = 67 | ||
| | | weight_kg = 75 | ||
| | | weight_lb = 150 | ||
| | | str = 10 | ||
| | | dex = 18 | ||
| | | con = 14 | ||
| | | int = 11 | ||
| | | wis = 12 | ||
| | | cha = 14 | ||
| | | dex_save_proficiency = y | ||
| | | feature1_name = Darkvision | ||
| feature1_description = Can attack nearby creatures in the dark without disadvantage. | |||
| feature2_name = Mindreader | |||
| feature2_description = Ranged attacks against you have disadvantage. | |||
| feature2_mode = Tactician | |||
| | | feature3_name = Multiattack: Morphic Ambush | ||
| | | feature3_description = Can use multiattack on an Ambushed creature. | ||
| | | feature4_name = Opportunity Attack | ||
| | | feature4_description = Automatically make a melee attack against an enemy moving out of range. | ||
| | }} | ||
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}} | |||
'''Doppelgangers''' are a non-playable [[race]] and type of [[Monstrosity]] in [[Baldur's Gate 3]]. Doppelgangers can completely transform their appearance to mimic almost any [[Humanoid]] creature. | '''Doppelgangers''' are a non-playable [[race]] and type of [[Monstrosity]] in [[Baldur's Gate 3]]. Doppelgangers can completely transform their appearance to mimic almost any [[Humanoid]] creature. | ||
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|* Undergo a shocking transformation and {{cond|Ambushed|Ambush}} foes. }} | |* Undergo a shocking transformation and {{cond|Ambushed|Ambush}} foes. }} | ||
{{Feature box|link=Multiattack ( | {{Feature box|link=Multiattack (Doppelganger)|name=Multiattack|image name=Multiattack Earth Elemental.webp | ||
|* Deal damage twice to an {{cond|Ambushed}} creature. | |* Deal damage twice to an {{cond|Ambushed}} creature. | ||
* {{DamageInfo|2d6|Bludgeoning|mod=STR}} + {{DamageInfo|2d6|Bludgeoning|mod=STR}} | * {{DamageInfo|2d6|Bludgeoning|mod=STR}} + {{DamageInfo|2d6|Bludgeoning|mod=STR}} |