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Superheated (Condition): Difference between revisions

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{{ConditionPage|name=Superheated|icon=Superheated Condition Icon.webp|effects=*Exposure to lava has caused Grym's adamantine body to soften.
{{ConditionPage|name=Superheated|icon=Superheated Condition Icon.webp|effects=*Exposure to lava has caused Grym's adamantine body to soften.


*Can now be affected by certain damage types and is vulnerable to Bludgeoning damage.}}
*Can now be affected by certain damage types and is vulnerable to Bludgeoning damage.
{{Resistance|Slashing|Double}}{{Resistance|Piercing|Double}}{{Resistance|Bludgeoning|Vulnerable}}{{Resistance|Acid|Double}}{{Resistance|Thunder|Double}}{{Resistance|Necrotic|Immune}}{{Resistance|Fire|Immune}}{{Resistance|Lightning|Immune}}{{Resistance|Cold|Double}}{{Resistance|Psychic|Immune}}{{Resistance|Poison|Immune}}{{Resistance|Radiant|Immune}}{{Resistance|Force|Double}}|stack id=UND_ADAMANTINEGOLEM_STATE|stack priority=2|tick type=start turn|properties=DisableOverhead|notes= }}

Latest revision as of 18:46, 3 February 2024

  • Exposure to lava has caused Grym's adamantine body to soften.
  • Can now be affected by certain damage types and is vulnerable to Bludgeoning damage.

Resistant to all SlashingResistant to all PiercingVulnerable to BludgeoningResistant to all AcidResistant to all ThunderImmune to all NecroticImmune to all FireImmune to all LightningResistant to all ColdImmune to all PsychicImmune to all PoisonImmune to all RadiantResistant to all Force

Properties

Loses duration Loses duration: start of turn

Stack priority Stack priority: 2

More properties More properties:

Sources of Superheated

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