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Reeling (Condition): Difference between revisions
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* Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to [[Attack Rolls]] for every turn remaining. | * Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to [[Attack Rolls]] for every turn remaining. | ||
| stack id =MAG_ATTACK_DEBUFF| stack priority =1| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes = | |||
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== Notes == | == Notes == |
Revision as of 18:47, 3 February 2024
- Recovering from receiving a terrible blow or hitting a strong metal. Has a -1 penalty to Attack Rolls for every turn remaining.
Properties
MAG_ATTACK_DEBUFF
: end of turn
: add to duration
: 1 :
Conditions with the same stack ID
Conditions with the stack ID MAG_ATTACK_DEBUFF
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
Sources of Reeling
Notes
- The Reeling condition is renewed each time it is triggered.
- All Reeling stacks from Adamantine Backlash are removed after a missed attack, whereas all Reeling stacks from Adamantine Shield are removed after a successful hit.
- If an enemy has a multiattack action then the attack penalty from Reeling will apply to all attacks in the multiattack before removal.