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[[File:Help the Cursed Monk Quest.jpg|thumb|The cursed monk wishes to return to his granddaughter.]] | |||
'''Help the | '''Help the Spirit of the Amulet is a''' [[quest]] attained in [[Act One]] of [[Baldur's Gate 3]]. It can be initiated by activating the [[Sentient Amulet]]. It cannot be completed until Act Three. | ||
{{SpoilerWarning}} | {{SpoilerWarning}} | ||
<br><br/> | |||
== Objectives == | == Objectives == | ||
''Objectives and journal entries may vary pending player decisions and outcomes.'' | ''Objectives and journal entries may vary pending player decisions and outcomes.'' | ||
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<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
* We found the amulet. It's been possessed by a spirit. The spirit wishes to be returned to his granddaughter. She lives at the Open Hand Temple in Wyrm's Crossing. | * We found the amulet. It's been possessed by a spirit. The spirit wishes to be returned to his granddaughter. She lives at the Open Hand Temple in Wyrm's Crossing. | ||
* The longer we have the amulet, the worse the curse becomes. | |||
</div></div> | </div></div> | ||
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | <div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;"> | ||
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== Walkthrough == | == Walkthrough == | ||
=== The Adamantine Forge === | === The Adamantine Forge === | ||
The cursed monk can be found possessing a sentient amulet within [[The Adamantine Forge (Location)|the Adamantine Forge]]. The amulet is inside a locked adamantine chest (DC | Within [[Grymforge]], the skeleton of a Dark Justiciar (X:-654, Y:424) contains a [[Dark Justiciar's Journal]]. Reading the journal, it mentions a cursed amulet that provided great power but also caused the wearer to laugh uncontrollably. The Justiciar threw the amulet into the lava, starting the quest to track it down. The cursed monk can be found possessing a sentient amulet within [[The Adamantine Forge (Location)|the Adamantine Forge]]. The amulet is inside a locked adamantine chest (DC 20) that is guarded by a [[Lava Elemental]]. | ||
Once the amulet is picked up, they feel the urge to laugh, which needs to be resisted: | Once the amulet is picked up, they feel the urge to laugh, which needs to be resisted: | ||
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* [WISDOM] Fight the urge. (DC 10) | * [WISDOM] Fight the urge. (DC 10) | ||
* [DWARF][WISDOM] Squash all cheer and summon memories of your ancestral enemy - the mind flayers. (DC 10) | * [DWARF][WISDOM] Squash all cheer and summon memories of your ancestral enemy - the mind flayers. (DC 10) | ||
* [MONK][WISDOM] Quiet your mind. Let everything be still. | |||
* [WARLOCK][WISDOM] Call on the power of your pact and resist the urge. (DC 10) | |||
* [BARBARIAN][WISDOM] Kill the mirth. RESIST. (DC 10 with Advantage) | |||
* [CLERIC OF SHAR] Grit your teeth. Summon your god's wrath. (DC 10) | |||
* [CLERIC OF LATHANDER][WISDOM] Summon your light and devotion as you push back. (DC 10) | |||
* [SORCERER][WISDOM] Close your eyes and let your magic flow through you in all its wild and beautiful glory (DC 10) | |||
If the party manages to avoid laughing, the spirit of the amulet appears with a request. The Sharrans cursed him with eternal madness, a laughing curse. He wants to bestow the curse onto his | If the party manages to avoid laughing, the spirit of the amulet appears with a request. The Sharrans cursed him with eternal madness, a laughing curse. He wants to bestow the curse onto his granddaughter, Shirra, who lives in [[Wyrm's Crossing]] at the [[Open Hand Temple]]. He promises blessings unto the party if they agree to undertake this journey. | ||
=== The Open Hand Temple === | === The Open Hand Temple === | ||
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The Open Hand Temple (X:-19, Y:-5) where Shirra worships is in [[Rivington]], north of the [[Circus of the Last Days]]. | The Open Hand Temple (X:-19, Y:-5) where Shirra worships is in [[Rivington]], north of the [[Circus of the Last Days]]. | ||
Within the Open Hand Temple, Sister [[Yannis]] (X:-44, Y:-6) will be having a conversation with Investigator [[Valeria]]. They are discussing the recent murder of [[Father Lorgan]], which Valeria is investigating. Allow them to finish their conversation, then answer some questions regarding the investigation. After this, there is a chance to ask where Shirra can be found. Yannis explains that Shirra | Within the Open Hand Temple, Sister [[Yannis]] (X:-44, Y:-6) will be having a conversation with Investigator [[Valeria]]. They are discussing the recent murder of [[Father Lorgan]], which Valeria is investigating. Allow them to finish their conversation, then answer some questions regarding the investigation. After this, there is a chance to ask where Shirra can be found. Yannis explains that Shirra passed away last year and they buried her in the crypt under the temple. | ||
The crypt can be found via a hatch in the kitchen (X:-62, Y:3). Enter the double doors to the south, then enter the door to the west to find the resting place of Shirra Clarwen. Interact with the plaque on the sarcophagus in the southwestern area of the room, then open the lid of the sarcophagus. The monk's spirit automatically possesses the withered husk of Shirra's corpse and jumps out of the sarcophagus. Speak with him and he laments the death of his | The crypt can be found via a hatch in the kitchen (X:-62, Y:3). Enter the double doors to the south, then enter the door to the west to find the resting place of Shirra Clarwen. Interact with the plaque on the sarcophagus in the southwestern area of the room, then open the lid of the sarcophagus. The monk's spirit automatically possesses the withered husk of Shirra's corpse and jumps out of the sarcophagus. Speak with him and he laments the death of his granddaughter, as she would have been willing to bear the curse on the wishes of her god, Ilmater. He asks who will bear the curse now, perhaps the party? | ||
[[File:Shirra Clarwen Sarcophagus.jpg|thumb|Shirra's tomb.]] | [[File:Shirra Clarwen Sarcophagus.jpg|thumb|Shirra's tomb.]] | ||
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* Enough! I want no part of this! | * Enough! I want no part of this! | ||
The player must succeed in these checks twice, it is possible to select the same check twice (except the Illithid one). Each failed check results in a permanent loss of 1 Wisdom. | |||
If the party refuses to bear the curse, or stops partway through absorbing the curse, the monk becomes hostile. He raises the three other corpses in the crypt to attack the party and must be slain. | If the party refuses to bear the curse, or stops partway through absorbing the curse, the monk becomes hostile. He raises the three other corpses in the crypt to attack the party and must be slain. | ||
== Rewards == | == Rewards == | ||
*{{ | * {{SAI|Tasha's Hideous Laughter}} as an action once per long rest (if the player agrees to bear the monk's curse) | ||
**Agreeing to bear the monk's curse will present the player with two | **Agreeing to bear the monk's curse will present the player with two [[Saving Throw|Saving Throws]] (see above). Each failure will subtract 1 point of [[Wisdom]] from your character permanently. | ||
**This path also removes any magical effects from the {{ | **This path also removes any magical effects from the {{RarityItem|Sentient Amulet}} in the player's inventory. | ||
*{{ | *{{RarityItem|Sentient Amulet (Very Rare)}} a version of the amulet that does not require you to make [[Wisdom]] [[Saving Throw|Saving Throws]] after using its powers (if the player refuses to bear the monk's curse and fights him) | ||
*200 XP | *200 XP | ||
== Companion approval == | |||
<!-- Verified in game data files: WYR_SentientAmulet_Zombie --> | |||
* Agree to bear the monk's madness {{Approval|Lae'zel|-1}} {{Approval|Minthara|-1}} {{Approval|Halsin|+1}} {{Approval|Karlach|+1}} {{Approval|Minsc|+1}} {{Approval|Wyll|+1}} | |||
** Withstand the monk's madness and earn Tasha's Hideous Laughter {{Approval|Astarion|+3}} {{Approval|Gale|+3}} {{Approval|Halsin|+3}} {{Approval|Lae'zel|+3}} {{Approval|Karlach|+3}} {{Approval|Jaheira|+3}} {{Approval|Minsc|+3}} {{Approval|Minthara|+3}} {{Approval|Shadowheart|+3}} {{Approval|Wyll|+3}} | |||
* Refuse to inherit the curse {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Minthara|+1}} {{Approval|Shadowheart|+1}} | |||
{{NavQuests}} | |||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Baldur's Gate Quests]] | [[Category:Baldur's Gate Quests]] |