Ruptured (Condition): Difference between revisions

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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ConditionPage
{{ConditionPage
| name = Ruptured
| name = Ruptured

Latest revision as of 16:41, 9 March 2024

  • Take 1d4Damage TypesPiercing when moving. Each time you move, reduce the condition duration by 1.

Notes

  • The piercing damage is triggered each time the affected creature moves approximately 0.5 m / 2 ft.
  • The damage is only triggered by normal movement. Other forms of movement like teleporting, jumping, or being shoved will not activate the effect.
  • Creatures ordinarily immune to similar effects like Bleeding Bleeding or Gaping Wounds Gaping Wounds (such as Undead or Constructs) are still affected by Ruptured.

Sources of Ruptured