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{{ | {{Infobox character|name=Daddy|level=7|image=NPC Daddy.png|titles=Strongest Daddy Ever!|race=Wraith|family=Mummy, Doggy, Oliver|module1={{Infobox statistics | ||
| | | child = yes | ||
| | | str = 6 | ||
| | | dex = 16 | ||
| | | con = 16 | ||
| | | int = 12 | ||
| | | wis = 14 | ||
| | | cha = 15 | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 13 | ||
| | | hit_points_tactician = 87 | ||
| | | hit_points = 67 | ||
| | | weight_kg = 0 | ||
| | | weight_lb = 0 | ||
| | | immune1 = Poison | ||
| | | immune2 = Necrotic | ||
| | | resistant1 = Slashing | ||
| | | resistant2 = Bludgeoning | ||
| | | resistant3 = Piercing | ||
| | | resistant4 = Acid | ||
| | | resistant5 = Thunder | ||
| | | resistant6 = Fire | ||
| | | resistant7 = Lightning | ||
| | | resistant8 = Cold | ||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m/40ft | ||
| feature2_name = Ethereal | |||
| feature2_description = Cannot be moved against its will. | |||
| feature3_name = Extinguishing Malice | |||
| feature3_description = Extinguishes nearby lights | |||
| feature4_name = Opportunity Attack | |||
| feature4_description = Automatically attacks an enemy moving out of reach | |||
| feature5_name = Sunlight Sensitivity | |||
| feature5_description = Disadvantage on attack rolls and perception checks in sunlight. | |||
| hiddenlevel = 7 | |||
}}}} | |||
'''Daddy''' is a unique [[Wraith]] in the [[Shadow-Cursed Lands]]. It is bound in service to the cursed child [[Oliver]]. | |||
== Interactions == | |||
It appears during the second game of hide-and-seek with Oliver, forcing the party to [[Hide]] and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by [[Mummy]] and [[Doggy]]. | |||
The wraith appears again during the final confrontation with [[Oliver]] at the heart of [[Reithwin Town]], even if defeated earlier. | |||
== Attacks and Abilities == | |||
{{TooltipBox|{{SAI|Daddy's Lecture|w=40}}|image=Inflict Wounds.webp|w=100| | |||
* Ranged action dealing {{DamageText|3d10|Necrotic}} damage. | |||
* Beware: this attack has a hidden {{AOE | radius | m = 5 | ft = 16}} effect. Even if it misses its target, nearby entities will also endure a separate {{Attack Roll}}. | * Beware: this attack has a hidden {{AOE | radius | m = 5 | ft = 16}} effect. Even if it misses its target, nearby entities will also endure a separate {{Attack Roll}}. | ||
}} | |||
{{TooltipBox|{{SAI|Life Drain|w=40}}|image=Generic Death.webp|w=100| | |||
Possibly drain a target's [[Hit Points]] | * Possibly drain a target's [[Hit Points]], dealing {{DamageText|2d8+3|Necrotic}} damage. | ||
* Target receives the condition {{cond|Life Drain}} {{Duration|Long Rest}}. | |||
{{ | * On a failed Constitution saving throw, total [[Hit Points]] are decreased. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. }} | ||
{{TooltipBox|{{SAI|Dark Currents|w=40}}|image=Generic Darkness.webp|w=100| | |||
* Dissolves into the ground and emerges from the shadows at a different location as far as {{Range|m=8|ft=26}} away. | |||
* Requires at least {{action|movement|m=3|ft=10}} of [[Movement Speed]] to use. | |||
{{Duration|Long Rest}} | }} | ||
*On a failed saving throw, total [[Hit Points]] are decreased. If lowered to 0, the creature ignores doing [[Death Saving Throw|Death Saving Throws]] and will instantly die. | |||
Dissolves into the ground and emerges from the shadows at a different location. | |||
* Requires at least {{ | |||
{{AOE|Radius|m=5|ft=16}} | {{TooltipBox|Aura of Vile Oblivion|image=Generic Darkness.webp|w=100| | ||
*Gives the {{cond|Aura of Vile Oblivion}} condition. | |||
*Causes all light sources magical and mundane to go out inside a {{AOE|Radius|m=5|ft=16}}. | |||
}} | |||
{{NavCreatures}} | {{NavCreatures}} |