Daddy

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Daddy is a unique Wraith in the Shadow-Cursed Lands. It is bound in service to the cursed child Oliver.

Interactions[edit | edit source]

It appears during the second game of hide-and-seek with Oliver, forcing the party to Hide and into Turn-Based Mode. The party either has to sneak their way into the ruined house where Oliver will be appear in two turns or attempt to fight the powerful shadow which is backed up by Mummy and Doggy.

The wraith appears again during the final confrontation with Oliver at the heart of Reithwin Town, even if defeated earlier.

Attacks and Abilities[edit | edit source]

Inflict Wounds.webp
  • Ranged action dealing 3d10Damage TypesNecrotic damage.
  • Beware: this attack has a hidden AoE: 5 m / 16 ft (Radius) effect. Even if it misses its target, nearby entities will also endure a separate Attack roll.
Generic Death.webp
  • Possibly drain a target's Hit Points, dealing 2d8+3Damage TypesNecrotic damage.
  • Target receives the condition Life Drain Life Drain Duration: Until Long rest.
  • On a failed Constitution saving throw, total Hit Points are decreased. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die.
Generic Darkness.webp
  • Dissolves into the ground and emerges from the shadows at a different location as far as  Range: 8 m / 26 ft away.
  • Requires at least  3 m / 10 ft movement of Movement Speed to use.
Generic Darkness.webp
Aura of Vile Oblivion
  • Gives the Aura of Vile Oblivion Aura of Vile Oblivion condition.
  • Causes all light sources magical and mundane to go out inside a AoE: 5 m / 16 ft (Radius).