Helldusk Helmet: Difference between revisions

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(Removed 'Can be blinded' bug as that seems to function correctly now, still doesn't allow you to see through magical darkness.)
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{{EquipmentPage
{{EquipmentPage
| name = Helldusk Helmet
| name = Helldusk Helmet
| description = {{very rare|Helldusk Helmet}} is a very rare [[Helmet]] that can be obtained from the [[House of Hope]].
| description = {{very rare|Helldusk Helmet}} is a very rare [[Helmet]] that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use [[Immolating Gaze]] to frighten enemies.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| where to find = * Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located  in the treasure pile {{Coords|-6482|2939}}.
| where to find = [[Act Three]]: Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located  in the treasure pile {{Coords|-6482|2939}}.
| type = Helmets
| type = Helmets
| rarity = very rare
| rarity = very rare
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| uid = MAG_Infernal_Metal_Helmet
| uid = MAG_Infernal_Metal_Helmet
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404
| uuid = 1c198060-6b6a-41c5-82ce-a3d3c3d76404
| passives = Infernal Sight, Magical Durability (+2)
| special =  
| special =  
* {{Passive|Infernal Sight}}
* {{Passive|Magical Durability (+2)}}
*Attackers can't land [[Critical Hit]]s on the wearer.
*Attackers can't land [[Critical Hit]]s on the wearer.
*'''{{SAI|Immolating Gaze|w=40}}:''' Sear and {{Cond|Frightened|Frighten}} a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against {{Cond|Burning}} creatures.
*'''{{SAI|Immolating Gaze|w=40}}:''' Sear and {{Cond|Frightened|Frighten}} a target with nothing but your glower. You deal an additional {{DamageText|2d8|Fire}} damage against {{Cond|Burning}} creatures.
| image = Helldusk Helmet Icon.png
| image = Helldusk Helmet Icon.png
| controller icon = Helldusk Helmet Unfaded.png
| icon = Helldusk Helmet Unfaded Icon.png
| icon = Helldusk Helmet Unfaded Icon.png
}}
}}
==Bugs==
* The player cannot see through magical darkness when wearing this helmet.


==Gallery==
==Gallery==
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File:Helldusk Set ingame.png|Full Helldusk set in game
File:Helldusk Set ingame.png|Full Helldusk set in game
</gallery>
</gallery>
[[Category:Sources of Fire damage]]

Latest revision as of 08:57, 4 April 2024

Helldusk Helmet image

Helldusk Helmet is a very rare Helmet that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.

Description Icon.png
It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.

Properties

  • Helmets Helmets
  • Rarity: Very Rare
  •  Weight: 1 kg / 2 lb
  • Price: 570 gp
  • UID MAG_Infernal_Metal_Helmet
    UUID 1c198060-6b6a-41c5-82ce-a3d3c3d76404

Special

The wearer of this item gains:

Where to find

Act Three: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939.

Gallery[edit | edit source]