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Force Conduit (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
<!-- No image ingame tooltip --> | <!-- No image ingame tooltip --> | ||
| effects = | | effects = *{{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage against the affected entity is reduced by 1 per turn remaining. | ||
*{{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage against the affected entity is reduced by 1 per turn remaining. | |||
*If the entity takes damage while it has 5 or more turns remaining, it deals {{DamageText|1d4|Force}} damage in a 6 m / 20 ft radius. | *If the entity takes damage while it has 5 or more turns remaining, it deals {{DamageText|1d4|Force}} damage in a 6 m / 20 ft radius. | ||
*'''Force Conduit''' has a maximum {{duration|7}}. | *'''Force Conduit''' has a maximum {{duration|7}}. | ||
| stack id =MAG_ZOC_FORCE_CONDUIT| properties =MultiplyEffectsByDuration| stack type =additive| notes = | | stack id = MAG_ZOC_FORCE_CONDUIT | ||
| properties = MultiplyEffectsByDuration | |||
}} | | stack type = additive | ||
| notes = | |||
}} | |||
[[Category:Sources of damage reduction]] | [[Category:Sources of damage reduction]] |
Latest revision as of 01:36, 9 April 2024
- Bludgeoning, Piercing, and Slashing damage against the affected entity is reduced by 1 per turn remaining.
- If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Force damage in a 6 m / 20 ft radius.
- Force Conduit has a maximum Duration: 7 turns.
Properties
MAG_ZOC_FORCE_CONDUIT
: add to duration :
Conditions with the same stack ID
Conditions with the stack ID MAG_ZOC_FORCE_CONDUIT
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|