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editsadded comparison to the tabletop version and the dodge action
(Created page with "{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | type = classaction | summary = '''Evasive Footwork''' is a Battle Master Fighter free action. This combat maneuver allows the Fighter to impose {{Disadvantage}} on melee attacks made against it for a turn. | description = Evade attacks; enemies receive {{Disadvantage}} on melee attacks against you. | image = Action Fighter EvasiveFootwork.png | cost = supdie:1, ac...") |
(added comparison to the tabletop version and the dodge action) |
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{{ActionPage | |||
| type = classaction | | type = classaction | ||
| summary = '''Evasive Footwork''' is a [[Battle Master]] [[Fighter]] free action. This combat | | summary = '''Evasive Footwork''' is a [[Battle Master]] [[Fighter]] free action. This combat manoeuvre allows the Fighter to impose {{Disadvantage}} on melee attacks made against it for a turn. | ||
| description = Evade attacks; enemies receive {{Disadvantage}} on melee attacks against you. | | description = Evade attacks; enemies receive {{Disadvantage}} on melee attacks against you. | ||
| image = | | image = Evasive Footwork.webp | ||
| cost = supdie | | cost = supdie | ||
| concentration = | | concentration = | ||
| recharge = | | recharge = | ||
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| condition duration = 1 | | condition duration = 1 | ||
| save = | | save = | ||
| additional = | | additional = | ||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | | granted by feats = Martial Adept | ||
| notes = | | notes = * The tabletop version is quite different, instead granting a bonus to [[AC]] equal to the roll of a Superiority Dice, as long as the user keeps moving. | ||
** The disadvantage on melee attacks against the user is instead more similar to the Dodge action (not implented into the game) which grants disadvantage on ALL attack rolls against the user and granting advantage to the user's [[Dexterity]] [[Saving Throw]]s. | |||
}} | }} |